thought it would be cool to change an old mesh up and see how my style and skill is evolving.
old
sry for all the pics
I have an old low cage pic of snake head in my photobucket album, so you could dig into that and find it, but I am sure I will eventually make a thread for all this shite. smooted snake head in that screen is around 6 mill, but I only detailed a 1.5 mill version and sub'd for the screengrab.
This head head is super low
I tried making a head with proper edge loops and all quads, it was harder than I thought it would be but i got there. Still not satisfied with some parts though..
The left one is modelled in max, the right one is supposed to be a female variation of the left one. I imported it in mudbox and deformed it (took only a few minutes).
@ Peris
Looks very good.
Im not sure, but isnt it also beneficial to make as possible same sized polys to get a better mesh for subdividing??
So deleting loops in the eye and ear area would then be beneficial.
Another loop between mouth and nose wouldnt be wrong although.
@ achmedthesnake
Nice, i think the face texture needs more contrast
well I have a thread going on seporately but Im currently workin on 4 characters within the next month, so so far I have this for my guy, its getting more and more close
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well I have a thread going on seporately but Im currently workin on 4 characters within the next month, so so far I have this for my guy, its getting more and more close
That sculpt has a lot of potential, Fuse. I think a lot of the muscle masses could be improved upon, though. The naval in particular stands out. The area below the pectorals, the triceps, and the external obliques also look a bit funky. Other than that, I think it's all looking pretty hot.
it's an anatomy study so i think i overcompensated with some of the muscles, it's a wip so i am yet to tone down some areas to look believeable, i am polishing my sculpting technique too on this one.
I know its a wip but maybe some of my crits can help nevertheless:
- Muscle structure of the back of the arm looks weird (mainly the long muscle near the elbow)
- The feet looking very flat
- The ass should be more bulky and the oblong muscle over it more flat.
sry, i know only a few muscel namens.
Replies
old
sry for all the pics
I have an old low cage pic of snake head in my photobucket album, so you could dig into that and find it, but I am sure I will eventually make a thread for all this shite. smooted snake head in that screen is around 6 mill, but I only detailed a 1.5 mill version and sub'd for the screengrab.
This head head is super low
since I'm so late I'm just going to post my dominance war character here
and
Not actually getting much done on either, achieved nothing the last two days.
Abut 5k before I optimize it.
The left one is modelled in max, the right one is supposed to be a female variation of the left one. I imported it in mudbox and deformed it (took only a few minutes).
comments/crits much appreciated!
still going with this guy...
Looks very good.
Im not sure, but isnt it also beneficial to make as possible same sized polys to get a better mesh for subdividing??
So deleting loops in the eye and ear area would then be beneficial.
Another loop between mouth and nose wouldnt be wrong although.
@ achmedthesnake
Nice, i think the face texture needs more contrast
almost finished the geometry (I tried to make a girl )
new version on the right.
polys are at 3800 right now
Some tiles for a project.
well I have a thread going on seporately but Im currently workin on 4 characters within the next month, so so far I have this for my guy, its getting more and more close
polys are at 3800 right now
http://img.photobucket.com/albums/v61/seforin/ren1.jpg
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Is this Sanguinus? I like what you did there
I want to try some characters like that....
All in the design.
@ Ferg Nice one! Cant wait to see the textures.
@ Penzer Nice tiles. Were those a sculpt?
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Yup, used the texture as a mask for inflating in zbrush.
Hot stuff.
-caseyjones
Post more soon.
Looks very good!
I know its a wip but maybe some of my crits can help nevertheless:
- Muscle structure of the back of the arm looks weird (mainly the long muscle near the elbow)
- The feet looking very flat
- The ass should be more bulky and the oblong muscle over it more flat.
sry, i know only a few muscel namens.
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Sextacular Ferg!