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Progress thread: https://polycount.com/discussion/187114/jak-take-2/p1?new=1
Some nice work in here, I like that Substance material!
Added a strap to my Pentax camera.
https://www.artstation.com/artwork/dEz13
Thread - https://polycount.com/discussion/208260/skeleton-warrior-ackeem-durrant/p1?new=1
Artstation - https://www.artstation.com/artwork/OyEPek
Finished!!! Needless to say that this dude was super fun to make
Check more out on Artstation
https://www.artstation.com/artwork/9eyzWO
https://www.artstation.com/artwork/xzOwWY
https://polycount.com/discussion/181542/cyborg-vampire-art-war#latest
https://www.artstation.com/artwork/gJPXxK
https://www.linkedin.com/feed/update/urn:li:activity:6495741160349265920/
Why does he have different eyes? Because this fanart more based on the early concept arts than later in-game meshes. Used concepts:[spoiler]some concepts, collected by the author of the char (go to the bottom of the page) and the concept with different eyes itself:
[/spoiler]
My recent prop project.
Full thread: https://polycount.com/discussion/208292/fishing-boat-photogrammetry-to-game-res-ish#latest
model
https://www.artstation.com/artwork/qAoK3N
Still a wip
https://www.artstation.com/rodreis
https://www.instagram.com/
it`s been absolutely years since i posted so i am trying to get more active again, so with that in mind here's a sculpt I did of the Street Fighter Character Fei-Long it`s a WIP but it has been unfinished for about 3 years lol I have decided to post it in the hope I get interested in finishing it one day
Hope you like it ..
Thanks
More shots here.
https://www.artstation.com/artwork/VdLZKX
https://www.artstation.com/artwork/zAQqKZ
Still wip !
https://www.artstation.com/artwork/gJPVxQ
MP-412 REX Revolver
Lowpoly of the MP-412 REX. I do have a keen interest in rare weapons. That revolver from IZHMEKH was interesting for me since it never made it past the prototype stages.
Check out my thread for some WiPs and other renders!
A bit of a rough render here in Marmoset before I do some sculpting and texturing work.
Working on the cothes at the moment, but i'm getting close to finish the high poly:)
If you'd like to see more and/or give feedback, feel free to head over to
https://polycount.com/discussion/208150/sketchbook-outsidelane#latest
This is a full ZBrush sculpt. I am trying to walk the line between mechanical hard surface and something that feels somewhat like a hard organic surface with a procedural looking patterning on it. I am trying to figure out some better ways to make patterns across the surface in ZBrush. I hope to have a video out soon showing how I did this.
More images on ArtStation: https://www.artstation.com/artwork/0XzV1y
Meet Tricera-pup!
Inspired by hyperactive puppies everywhere, haha ^-^