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so imprivung the run sequence a bit, think it's a lot better than the previous attempt.
Hope you like it !
https://www.artstation.com/artwork/w84L8V
Made this little camp scene using the tent I made a few weeks ago
Check out full presentation including animated characters and a night version here - https://www.artstation.com/artwork/L2ZYzr
Cheeeers!
//Jim
More images: https://www.artstation.com/artwork/Qzk1eB
Caricature WIP
Character I started during the ZBrush 2019 Beta testing in January
will update himw with a hat and a collar clown type
more can be seen here:
https://www.artstation.com/artwork/QzkOyl
I used James Busby Ten24 Studio 3d scan store Basemesh which he kindly provided!
https://ten24.info/
head with printed with Form Labs2
there are also soem marmoset renders on there
I've been working on this girl for a few weeks for Retrogasm - Moriah the Thief from that old Dungeons & Dragons arcade game. I'm primarily referencing J.Polidora's beautiful updated concept for her and she's been a blast to work on. Still a ways to go, but I'm pretty happy with her direction.
Artstation link: https://www.artstation.com/artwork/nQyEW9
You can check the full project here: https://www.artstation.com/artwork/zA1Qlq
New Earth - Unreal Engine
Been working on this gal for the past week or so;
https://polycount.com/discussion/213689/mera-realtime-character/p1?new=1
My model for mobile game #DragonChampions more on ArtStation
Wanted to see how I can plan out my sculpts more ahead and make it easier when adding detail down the road.
https://www.artstation.com/artwork/lV5ZWJ
For some reason i cannot embed a Sketchfab model link. For more info, the realtime model and still renders,please check my Artstation: https://www.artstation.com/artwork/A9D6LX Thank you for looking! Have a great day everyone!
His artstation:
https://www.artstation.com/sljiva
My artstation:
https://www.artstation.com/kristoflovas
More screenshots and details of the project:
https://polycount.com/discussion/157279/the-wonders-of-technical-art-unreal-engine/p4#latest
RTX ON!
Artstation posts are coming soon...
More renders and sketchfab:
https://www.artstation.com/artwork/gJVEmQ
Polys 1005
Tris 1854https://www.artstation.com/artwork/mqd2g1
This is Psy armor - final one in 4 armors we built for Imperatum project. Interesting thing when creating 4 items in the set is each of them has to be unique but still display one theme color required.
More hires & 3D viewer at: https://www.artstation.com/artwork/yblq1O
Calling this done. The hay needs work, as does the colouring, but I am going to go on holiday instead. I intended the magenta thread on the tent to be a running theme throughout, but I didn't get around to it. Was a good chance to learn how to use blender's cloth sims, though.