I've recently finished this character based on Forrest Imel's concept art:
https://www.artstation.com/artwork/ybyO3RHis artwork is really inspiring and I had a lot of fun working on this character. I hope you like it
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Character is roughly 14k polys and the Tentacles 800 polys each (10 tentacles).
Sculpted in ZBrush, Retopology and pose in Maya, Textured in Substance Painter and Rendered in Marmoset.
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More pictures and video reel at my Artstation:
Feedback and critiques are greatly appreciated guys, thank you for your time
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