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More practice
https://www.artstation.com/artist/tfwoods3
Ericelwell: Thanks! I'll try to do some more scenes for sure. ^^ That tank is looking great, lovely lighting and design!
Kartozhechka: Thank you, I'm glad you found them pleasing. I really dig the style of your character design! It's very unique.
Kaktuzlime: Thanks man! You're on point with the feedback, I'll make sure to think about that in the future! And yes, warm bounce light is indeed pretty, though I think I overdid it a little bit in the forest scene. And holy frickin' hell that viking is so cool! Super inspiring stuff. I'm sorry for getting a little bit ahead of things since you haven't posted it here yet, but I saw your latest character on facebook (the future assassin) and as always the design is looking great, however something about the closeup of the face felt a little bit off to me. I dragged her eye and the back of the skull around a bit in Photoshop, and ended up with this: https://drive.google.com/file/d/0B509vbkR4Ft5ZW5uU3NtRnBLLU0/view?usp=sharing The main point that I'm trying to make is that I found the side of the skull to be not in complete alignment with the face, if that makes sense. If you indeed intended her skull to have that shape, you can just disregard my paintover thingy. Just a suggestion.
Danipanteez: Thanks! Your witch design is really cute, I like it!
Bassinicomix: Awesome landscapes! I like the sense of scale and distance.
Kuren: Really cool, lovely mood!
Princess Zelda redesign, done for the character design challenge. The idea was to do something with a sci-fi/space opera inspired theme, not sure how well that comes across though..
Thnx coolcats
Here's a process video on this one:
Jade Serpent character design for RPG game
Download- https://play.google.com/store/apps/details?id=com.magicindie.saga
https://www.artstation.com/artist/pvart
@miguelnarayan Looking good. I think your scale jumps around a bit and you could use more shadows to separate buildings.
Going for a Metal Slug feel. Forcing perspective has been a little more challenging than I imagined.
Moof looking stellar as per usual.
Pascal that's some fun dragon rendering
Anyhow I'm going to focus on weapon design for a bit I think.
This is my most recent weapon, a key blade designed with the Roman deity, Janus in mind.. in case you couldn't tell.
AlexKola: Awesome weapon! Don't be afraid to push those materials more.
Gnashed: Your edges are super nice and crisp. Loving her holo-armor
Here's something I got to do for work
Here's my latest piece. I might try to do more stuff to it in the future. Maybe.
https://www.artstation.com/artist/tfwoods3
Tiny project to help dust off my tablet between work.
Forgive me but cute girls in cute outfits are my weakness. 1/5 done!
Full view!
This is what I started yesterday: a tongue-in-cheek homage to the first Quake. Still very early, but I plan to do some sort of composition of the whole enemy cast, in some environment maybe
The current background is merely to get a loose idea of the palette and atmosphere.
Criticism and commenting always encouraged!
Abel
update:
Hope you like it!
Güilly and Güendolin are brother and sister, descendants from a lineage of atrophied bats, dwellers of the underground mines. Do not mention inbreeding in front of them.
Hope you like them as much as I liked working on them Btw, all the comments and feedback are very much appreciated! I really want to improve and enjoy even more the process of concept art.
Cheers!
Been feeling like I'm in a rut so I'm trying out some different looks. First time with pixel art.
@mariomanzanares I like the twisted bike designs, especially the unicycle
@ethanburnsides stick with it man! I like these background elements you've got
Trying some new-to-me technique with gradient mapping. Reference from GapingMaws.com (hilarious)
wow that is cool
Here is one that started as a spitpaint.
I've tried to accomplish something sci-fi/fantasy with high medieval influence on this first one.
I've created a whole background story involving a society created by fallen colonists on an earth-like planet led by a captain fascinated by the Middle Ages story. But this post is about art and not writing. Well, the second one is just a Link redesign for the Character Design Challenge. I was playing the Witcher series recently and this idea comes to my mind.
PS: I know that my English is not the best, but I'm trying to improve that too. Sorry for the long post.
It's time for another concept I've been working on! Ophylias is a creature I designed for a personal dark fantasy project. Now with a little bit of fantasy lore:
"Even though the origin of this creature is uncertain, most scholars agree she might be the wandering spirit of an ancient witch called Ophylias, repudiated by many for her unfortunate practice of black magic. Eventually drowned in a swamp by an enraged lynch mob, her spirit still dwells the waters and attracts young ladies in order to use their juvenile flesh as a new vessel to finally get her cold, wet revenge. This is why maidens are forbidden to enter the swamp."
Hope you like it! It is an original concept I did in 2013, but I have improved a lot since, and now I feel more confident with my rendering. That said, I would like to improve even more, so comments and feedback are super appreciated!
High resolution: https://www.artstation.com/artwork/kZRn2
i' working on the environment concepts of an academy campus for a personal project, where i'm trying to go for a traditional oil look
feedback is more than welcome!
I think I finished this character but feedback is welcome : )
And I didn't feel confident enough to finish it until last week. Now I feel like I expanded my horizons and now I'm very happy with the way I render, but there's a lot of room for improvement, so comments and feedback are extremely appreciated!
High resolution: https://www.artstation.com/artwork/wx4w5
High resolution: https://www.artstation.com/artwork/1EQaG
Here's a few various final concepts, drawings, sketches, and practice pieces of done in the last little while.
Keep up all the great work everyone!
Tim
https://www.artstation.com/artist/tim
Here's my last 2D stuff, a stylized portrait from reference, and a concept for a personal project.
Cheers
God damn, that ass.
Impresive as always!! Love the simple shapes in the girl.
@kamezis
I really like the stylization in the girls face, but I think you could push it a little bit further? Same with the guy underneath.
@randomspirits
Cool studies, I like espeacially when you paint the bouncing light. With a little bit more of detail/time, some of these could be final portfolio pieces.
@Premium
Nice design! I would try to get some references for the metals and push them into a more realistic rendering.
Now, here's my last piece, part of a fantasy universe I'm designing in my free time. There's also a little bit of lore that connects them with the witch I drew some days ago:
"Peculiar events occurred when the witch Ophylias dwelled the swamp. Fishermen were the first to report abnormally sized animals like frogs, snails and dragonflies.
Of course, spooky events are always denied by the conservative folks, but it is difficult to keep looking the other way when, on a rainy night, you find a human-sized frog digging up bones in the village's graveyard."
High resolution: https://www.artstation.com/artwork/AvYry
@mariomanzanares So much character in each of these frogs. I'm excited to see where your project goes!
I've just finished my second artwork ! I wanted a tarot card spirit ,hope you'll like it !
Studying a little about light and shadow. Hope you like.
Here's a new piece I did last night. Let me know what you think. "Shrine of Storms"
www.artstation.com/artist/tim
twitter: @randomspirits
@mariomanzanares thanks for the kind words. Yeah I totally need to spend more time on each piece. I took your advice with this one and put more time into it