Hey Polycount, this is my current Demo Reel and I will tighten it up ASAP but I'd love to get any constructive criticism or feedback. https://www.artstation.com/artwork/YzbXb
Its a visual indicator for the auto-lip syncer im experimenting with. Specifically the U value of the animate along curve node controls the lip purse/smile visemes. It probably wont be visible in the "final" rig but it helps me stay organized.
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Isn't that character from King of Fighter ? Cool moves
Some are loops - other transitions.
https://www.youtube.com/watch?v=ehD6o3EgUf0
Working on a combat melee FX pack for unity
https://www.youtube.com/watch?v=oXFgGt-ZRz0