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Detroit Decay UE4 Interior Scene

Thundercliffe
polycounter lvl 6
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Thundercliffe polycounter lvl 6
Hey Polycount people, haven't posted in here in such a long time, been so busy but i finally have something finished i can show you guys. 

This is a Scene I have created using Unreal Engine 4 and Quixel suite.

I was inspired by some of the grand buildings left to Decay in Detroit as well as the Ubisoft game 'The Division'.

The idea was to create something that appears to have recently just been abandoned within a month or so whilst capturing the mood and story set in 'The Division'.

If you have questions about the scene or have any feedback i can take on for future projects then feel free to drop a message :) 






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