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Still some way to go but its taking shape
Mythic Zyra concept is by Tom Randby https://twitter.com/TomRandby
concept: https://pbs.twimg.com/media/CbUsjCXUUAAlBzp.pngThis is the thread:
http://polycount.com/discussion/163900/warhammer-40k-imperial-guard-valkyrie#latest
Trying sculpting full character from scratch with no references.
https://www.artstation.com/artwork/8r01x
https://www.artstation.com/artwork/YJNgV
https://www.artstation.com/artwork/kGPEK
http://polycount.com/discussion/166386/evans-art-thread?new=1
did more last night so update:
I am working on a modular Sci-Fi corridor for my Study, i hope you guys like it
Made this scene and put my arcade in it. Took 28 hours to render with Cycles on my quad core i5. Will make real time assets from all models.
Does it really look that bad? Volumetrics and particles takes a long time to render with path tracing on the cpu. Could've taken longer with better quality, and there's four million hairs in the carpet as well, not casting shadows though.
Big ongoing gun project. Take a peek
http://polycount.com/discussion/166058/ak-337-modular-rifle-system/p1
Video here :
https://youtu.be/I-UmyYm-qdA
closeup shots and (animated!) scene are in the main thread.
You can see more HERE, or if you'd like to give some input.
First time working with Quixel 2.0. I did a 24 hour block of just straight work to get comfortable with it. Bugs aside, I love the program. It was really fun to dive into.
Hope you all like what I've got!
The whole reason I went back was because someone wanted to animate him, so I fixed him up. He's got new and better anatomy then before.
I finally posed him, and now I can say he is "Finished". Might still tweek some stuff, like the gold.
Cheers!
thread here
Cross Thread - http://polycount.com/discussion/166060/3dkyle-texture-art-sketchbook#latest
Some experiments with DDo painter.
More pictures here https://www.artstation.com/artwork/3wR1E
Some training of female forms
http://polycount.com/discussion/166469/unreal-tournament-dm-chill-art-dump#latest
Shameless crosspost.
this is a model i was working on for my course and would love to get some feed back on what you guy think and where i can improve for next time ?..
Thanks for have a look
Harley McClure
your entry is looking amazing!
heres my progress on my entry http://polycount.com/discussion/165492/the-beast-zhan-goe?new=1