Been lurking for over 3 years now, and finally I feel like I have something cool to share. My Alien Blaster!
[SKETCHFAB]42d45536a58b47659ed7847938557441[/SKETCHFAB]
Wrapped up this silly beast yesterday, the Chicken Sharkosaurus. Main goal was to learn 3Dcoat to up my handpainted workflow.
More shots and the marmoset viewer over here.
Shoutout to Dimi Devos for feedback and Tim Moreels for rekindling my love for outlines
Hi guys! I'm working on my very first high poly project: Polowski Preservation Shelter, inspired by concept art for Fallout 3.
Feedback is always cool! I update my high poly thread (link below) if you wanna see how it turns out, as I will be baking allt he detail to a game ready asset for the UE4
Everyone's work here is so amazing!!!
I am a little ashamed of my offering, but I want to get in the habit of posting my work and getting some feedback on it, I have been a long time lurker and very infrequent poster.
these are all very (VERY) W.I.P. textures.
and a quick update before I go to bed
@AntonioNeves - I absolutly love those textures, they have so much going on and they are all balanced so well!
@Pukey82 - What a great design on that drone. I love the lines and flow of it. So Aggressive and kick ass!
@SleepingGiant - That Owl fighter looks like one mean Bad ass! I would love to see him in game with some boss animations of him.
@Oskar! - Simply amazing the work you put out! I want one of those little dino guys of my own now! The color pallet really works for me. Nice Stuff
Started making some tools, to feed my recent passion for woodworking. Very early on, but starting to get a nice wood workflow down, I think. Will be part of a workbench scene:
I sketched over my 3D placeholder for Aniah and am extremely happy that it didn't turn out like poo. I'm not animator, so I'm pretty happy with it Going to take a long time to redo all her movement animations. Hopefully they look okay when I'm done with those.
Still some minor normal map issues, but this will be fixed soon. The
model consists of eight submodells (stock, main body, iron sight,
holosight, top rail, magazin, front handle and muzzle), to make it
customizable. At the moment all rextures are 4K, but this will be adapted once it goes in engine. Vert count 10.065 Verts / 9771 Polys
Thought you'd like the first three weapons of Immortal Redneck. I have three great sketchfabs in that post, but I can't embed them correctly now. A bug in the new design?
Replies
[SKETCHFAB]42d45536a58b47659ed7847938557441[/SKETCHFAB]
Edit: direct link https://sketchfab.com/models/42d45536a58b47659ed7847938557441
Dragon in zbrush.
Had no concept in mind so it's a bit bland.
Edit: tag fail
A little more progress on this, adding more emotion to the face.
[ame="http://www.youtube.com/watch?v=UW7H4yLSc0c"]http://www.youtube.com/watch?v=UW7H4yLSc0c[/ame]
More here.
Great work, may I ask for what studio/position you did this?
More shots and the marmoset viewer over here.
Shoutout to Dimi Devos for feedback and Tim Moreels for rekindling my love for outlines
Progress on my personal thread
http://www.polycount.com/forum/showthread.php?t=157533
Thanks, it was for Foundry 42 / Star Citizen as an environment artist
I am currently working on a portfolio peace, latest wip:
Here is our pre - steam greenlight / KS trailer for Overpower. We're a small 2 man dev team. I've posted some WIP in a seperate thread here:
http://www.polycount.com/forum/showthread.php?t=134056
Thanks for checking it out!
Feedback is always cool! I update my high poly thread (link below) if you wanna see how it turns out, as I will be baking allt he detail to a game ready asset for the UE4
I put these up for sale if you guys need something cool for a project or an animation,or a movie etc... Thanks a lot guys!!
https://www.cgtrader.com/3d-models/vehicle/sci-fi/drone-v2-red-manga
http://www.turbosquid.com/3d-models/3d-space-animation/966608
https://3dexport.com/3dmodel-drone-v2-redmanga-106895.htm
Here are some renders.
They vary in dirt, moss, manhole shape, lock number and rust.
Crosspost from here.
any critic welcome!
Crosspost from here.
http://www.polycount.com/forum/showthread.php?t=157149
I am a little ashamed of my offering, but I want to get in the habit of posting my work and getting some feedback on it, I have been a long time lurker and very infrequent poster.
these are all very (VERY) W.I.P. textures.
and a quick update before I go to bed
@AntonioNeves - I absolutly love those textures, they have so much going on and they are all balanced so well!
@Pukey82 - What a great design on that drone. I love the lines and flow of it. So Aggressive and kick ass!
@SleepingGiant - That Owl fighter looks like one mean Bad ass! I would love to see him in game with some boss animations of him.
@Oskar! - Simply amazing the work you put out! I want one of those little dino guys of my own now! The color pallet really works for me. Nice Stuff
This is awesome!
another update (complete overhaul), came up with two variations in the end.
ps.: the model used is from Gavin Goulden's (Beefheart)
Im start to rework my old models.
Finishd the hi poly track and wheels.
Here is the old one (low poly):
Working on this one in Blender! Soon getting to the funny part designing side art!
Roof tiles created in Substance d. for my water mill building
Going to take a long time to redo all her movement animations. Hopefully they look okay when I'm done with those.
Thread- http://polycount.com/discussion/145608/cyborg-assault-swat-woman/p4
Still some minor normal map issues, but this will be fixed soon.
The model consists of eight submodells (stock, main body, iron sight, holosight, top rail, magazin, front handle and muzzle), to make it customizable.
At the moment all rextures are 4K, but this will be adapted once it goes in engine.
Vert count 10.065 Verts / 9771 Polys
The new uploading system is awesome
https://share.allegorithmic.com/libraries/658
learning loads from this and espechaly geting comfortable with hard surface modeling
http://polycount.com/discussion/159240/new-pewpew-project-wip#latest
Currently prepping for submission to the various marketplaces ...
marmoset viewer - https://www.artstation.com/artwork/P4kNr