Little Prince character design + pose to quickly test the KeyShot Bridge I got recently as an ZBrush external rendering option. I decided to style my own version of the character, make him a bit older as though seeing him couple of years after the story/book.
Hi again! I have been working on some tileable textures in zbrush (mud and stones). You can see the full resolution artwork and the different tile maps I have created here.
Hey guys,
This is the low poly of my vintage suitcase sofa.
It's almost complete. I just have a few bits and bobs to do with the texturing then I will post the final renders soon! For now, here's how the bake turned out.
Started sculpting on the basemodel I posted a few days ago + added a temorary fibermesh for the hair. Will be changing a few more things based on my ref. before adding details etc.
amazing knife Jonas! it still has the look, feel, and charm of a hand painted asset, but also an amazing amount of detail you'd see in a photo sourced pbr asset.
Going on from my earlier post, I modeled this environment over the last 1 or 2 months, a recreation of the PS1 Spyro The Dragon hub world known as Dream Weavers, got more shots at my portfolio here: http://robertyoung3dartist.weebly.com/
Finished this treehouse scene. Made with Maya and Photoshop, rendered in Unity.
C&C are always welcome!
If you want to see more pictures check out my Artstation.
Just want to share a little daily sculpt i did yesterday for practice. This was really quick for me, i had a lot of fun doing it and i know i didn't match the quality that the concepts deserves , but still learning and i'll get there one day.
Replies
Low Poly. . . rendered on Marmoset 2
WIP
Check the KeyShot render on the link below:
https://www.behance.net/gallery/27669609/LE-PETIT-PRINCE-Fan-Art
sansa? is that you?
*Edit: updated with better render*
Main software used is Zbrush and Substance painter
https://www.artstation.com/artwork/fantasy-knife
Main software used is Zbrush and Quixel suite
https://www.artstation.com/artwork/stone_floor_tile_03
I've been practicing sculpting a likeness using Skye Edwards as reference, here's how she is right now, I hope you guys like her
Here is the link to my thread:
http://www.polycount.com/forum/showthread.php?t=154828
This is the low poly of my vintage suitcase sofa.
It's almost complete. I just have a few bits and bobs to do with the texturing then I will post the final renders soon! For now, here's how the bake turned out.
[ame]https://www.youtube.com/watch?v=ULNoaSj9IB0[/ame]
was originally going to be a quick sculpt but I decided to take it a bit further, based on the skullgirl concept from the character art July thread
Calling this small scene done for now. Crits welcome as usual!
Thanks
Ben
Drop here if you want to crit !
Working on the LowPoly Attachements for my Weapon.
[vv]132769662[/vv]
Working on some little turtles. Starting with Raph, my fave.
New update. I plan to make her game-res soon enough. In the meantime, I've been fiddling with Zbrush matcaps and lights.
Concept source Fabien Mense!
Concept source Fabien Mense!
link to see the rest of the work and wireframe:
https://www.artstation.com/artwork/warhammer-40k-tau-battlesuit
hope you like it!
Been working on this for a while now ^^
Wip.
Same as everyone I will stick my recent work here. This is only my LOW POLY GAME ASSETS please eat me bite me , any critiques welcome :-) www.ledkarol.weebly.com .
http://ledkarol.weebly.com/uploads/2/0/7/1/20710602/1613464_orig.png
http://ledkarol.weebly.com/uploads/2/0/7/1/20710602/3374948_orig.png
and more... on website.
C&C are always welcome!
If you want to see more pictures check out my Artstation.
Keep up the amazing work guys!
Concept done by Mikhail Mishkin https://www.artstation.com/artist/funzee
My Artstation https://www.artstation.com/artist/deoce