Finally getting back into my Paro Taktsang inspired environment. Completely remade the cliff assets and started converting everything over to UE4. Crosspost from my WIP thread.
What this really needs... besides all the obvious things... is a Hologram projected from a ceiling mounted projector. I've been digging how using blueprints in UE4 can really help speed up the process on somethings.
Don't want to spam the WAYWO thread, so I'll leave my late night updates at this for a little while, started doing some polypaint work, obviously not too much done but it's a start.
Hi there !
Here's my current WIP.
She's some kind of space soldier.
I'm prety happy with her so far, but I need some constructive criticism on what I should improve, modify or tweak to make her better.
I'm working on some gear for her too, but nothing I'm happy with to show you.
Hope you'll like her.
mr_ace loving that style. Makes me want to try it out as well.
kaktuzlime that is a real beaut. Nicely done!
I've been working off of a sweet concept by the dudes of Creature Box. Been having a lot of fun on this one. I've moved on from the high-res and have just finished the baking phase for the most part. Looking forward to texturing and experimenting in marmoset. Hope you guys like!
So i've been working on this dude in the last 2 months for a CG Workshop course i attended as a student, and finally yesterday i think the journey came to an end.
Specs: 24k polys + 2 x 2048 textures.
mr_ace loving that style. Makes me want to try it out as well.
kaktuzlime that is a real beaut. Nicely done!
I've been working off of a sweet concept by the dudes of Creature Box. Been having a lot of fun on this one. I've moved on from the high-res and have just finished the baking phase for the most part. Looking forward to texturing and experimenting in marmoset. Hope you guys like!
Replies
Attempting to "cold-turkey" Maya, but man is the lack of hot keys getting to me.
I just want to be able to get a studio job and still use blender.
Wow I love this, awesome work!!
would love to see a screenshot of the sculpt.
mr_ace : Very cool sculpt! He has a lot of character!
Crosspost from here !
Sculpted/painted an alien bust in zbrush -
What this really needs... besides all the obvious things... is a Hologram projected from a ceiling mounted projector. I've been digging how using blueprints in UE4 can really help speed up the process on somethings.
Love it !
https://www.youtube.com/watch?v=1OFZ6MXgjuk
mr_ace: Awesome! Always love seeing your stuff man.
Just a head study today
Nice! Somehow reminds me of Dishonored.
Asset Store.
And also. Awesome job to everyone here!
A Work in progress.
This is a project I've been working for a while in my lunch time.
Here you can see more screens, wires and play a little around: http://vtrmoura.tumblr.com/
GOD DAMN IT !!! If you are making a game or mod or something like that I am in for it !
I love Attack on Titan ! If you are planning on anything just give me PM !
Unfortunately I don't know anything about UE4. I always used CryEngine. Damn it ! But whatever
Was originally planned to just be a bust, but took my likeness attempt a bit further.
Can anyone tell who it's supposed to be?
im done!
The baking process:
For more:
http://www.polycount.com/forum/showthread.php?p=2042717#post2042717
Here's my current WIP.
She's some kind of space soldier.
I'm prety happy with her so far, but I need some constructive criticism on what I should improve, modify or tweak to make her better.
I'm working on some gear for her too, but nothing I'm happy with to show you.
Hope you'll like her.
You can follow my thread here
I had some zBrush fun and I think I can call it done now.
WAy cool!
>:DDDD
Cool setup, really like the model too
kaktuzlime>
Healllz yeah! Super clean!
Thanks everyone!
kaktuzlime that is a real beaut. Nicely done!
I've been working off of a sweet concept by the dudes of Creature Box. Been having a lot of fun on this one. I've moved on from the high-res and have just finished the baking phase for the most part. Looking forward to texturing and experimenting in marmoset. Hope you guys like!
Some more shots over here for anyone interested
I'm loving the color palette here. And the scratches. Feels very old and rusty, which isn't a look I see very often in games.
Specs: 24k polys + 2 x 2048 textures.
Kimber Soc Tactical lowpoly wip