Working on our gameplay, lots of tweaking to do!
Loving those FX, so sick. This gonna be two player?
We’re back from the dead…?
Hey guys! It's been a while (like 8 months) since our last update & the cancellation of our Kickstarter, but we’re still going. Things have still been slow without outside funding, but we’ve completed most of preproduction for the full game (an achievement in our book!) We’ll be making updates regularly, at least a few times a month, as we chug along.
Over the next few months, we’ll be giving sneak peeks to that development including story, gameplay, alien races, and of course… space whales!
A *NEW* playable demo is coming!
After completing most of preproduction, we’ve moved onto the nitty gritty of the game and creating a new slice for everyone to play. This time, we’re coming back with 2 playable levels (including 1 boss!), new enemies, and 2 playable characters!
With this, we’re making sure that everything we put out from now on represents how the full game will play. That means we’re reworking Rudy’s kit (because we all know the prototype didn’t have all the bells & whistles), so expect a lot more action from Rudy here on out!
If all goes to plan, we expect to have it available to the public in the 4th quarter of this year!
Here’s a preview of the SVP that’ll be in our next demo:
Eva joins your party!
Our second playable character will be the brainy but beautiful, Eva! Get ready to use the new swapping mechanic to help solve puzzles and destroy baddies with Rudy and Eva together! More to come on that soon...
Not only will she have a unique, engaging kit, but she’s also received a visual rework since the kickstarter! Check here out in all her elegant glory & in our model viewer.
We modified her exo-suit so that her gloves are smaller (for that extra agility!) & some readability adjustments to textures to maximize her surgically precise gameplay.
*You hear rustling in a pile of scraps by the corner*
A new NPC awaits Rudy in the station!
Fan Art Throwback!
We had some amazing pieces of art from fans that supported us during the Kickstarter and we felt it’d be great to share that work again. Here’s a few pieces we loved (& if you ever create some fan art, we’d love to share it!)
If you’d like to see the full size art, please visit our Facebook page.
Find Rudy in River City Ransom: Underground!
Rudy can be found guest starring in a secret area of the beat-em-up River City Ransom: Underground. Let us know if you can spot him!
What lies ahead…
We still have a lot of work to do before we can release the new demo and it’s still hazy whether we’ll do another crowdfunding campaign, work with a publisher or both. There are a lot of unknowns in front of us as we still keep the team afloat on our savings, but we’re making progress every day.
Would you guys be interested in donating a few dollars each month to support Blubber Busters?
If so, please tell us! We’re considering to start a Patreon to keep development moving. Not sure we could offer any special tier rewards, but any spare pennies you may have can help! What are your thoughts?
‘Til next time, Busters.
We will be sharing once a month spreads of concepts, early access to our latest updates and give you the chance to test out gameplay (help us polish the game!)
New flying Parasites learns to swim!
Check out some of the awesome rigging our tech artist Ray made
Character Swapping Mechanic!
We’re also working on our swapping mechanic so it feels nice & smooth when you switch out characters. I can't wait till we can share more gameplay, we have a bunch of new enemies running around and it's really fun to see how the player interacts with them. More to come soon!
*You hear a giggle that doesn’t sound quite human...*
Another new npc awaits Rudy in the station!