Concering Vlad and beetrootChan:
I really can't find the Naga set online. Am I wrong in thinking Vlad never put it up in the first place? I don't know all the details of the situation, but I honestly can't find any set made by Vlad for Naga.
Again, I don't know all the details, but I want to assume that there is just miscommunication on both sides. Just because you have had 30/70 split before doesn't mean it was agreed upon. Looking at the concept art provided by beetrootChan I don't know if I can blame Vlad for asking for a 90/10 cut. Unless it was agreed upon before for a 30/70 cut then Vlad very well could believe he is entitled to a bigger cut. Did you ever say specifically that this set would be 30/70, bettrootChan? Or was it assumed?
Also, there was only two lines of the text given by beetrootChan from the steam dialouge, that doesn't exactly give a clear contextual picture.
@beetrootChan I wish you the best with your projects, and I hope that this all gets settled smoothly, but I don't believe this is the forum to post your grievances with Vlad. You have tried to contact Vlad, which is good. Next thing I would do is go to Steam. If there is truly an issue they will take care of it. If not, they won't. Either way those with the power to effect change will be notified.
I also don't think it is Vlad's responsibility to respond to these accusations either. If it was a clear cut violation then Steam would take care of it and beetrootChan could simply give us a heads up that Steam had to remove an item based on rate disputes. Then we could proceed forward with that information and not have to try to judge from he said she said they said sort of situation.
Before everyone grabs their pitchforks, let Vlad give his side of the story. I don't see any logic in working your ass off to make DoTA 2 art, guides, and become one of the most recognized names among workshop artists to just turn around and burn the bridges for 20%. As ridiculous as 90% is, what was the justification? I'm hoping there's more to this than just blatant greed...
unless, vlad is not only one person, but thats just rumor and mathematics, so dont listen to me
i'd like to hear some statement too, i mean thats pretty strong accusations by ike. not taking sides, just saying.
Concering Vlad and beetrootChan, I really can't find the Naga set online. Am I wrong in thinking Vlad never put it up in the first place? I don't know all the details of the situation, but I honestly can't find any set made by Vlad for Naga.
I know this might be a touchy subject so i won't ask for exact amounts or numbers from individuals but what kind of monetary gain can one expect to get from workshop submissions assuming items are accepted and popular.
I've seen people on Reddit and various forums mention that certain artists are receiving 6 figures, is there any truth to that?
Quick question guys, I remember reading that all heroes would have alpha transparency enabled at some point. Does anyone know if that has come to pass? or if Death Prophet has it at least.
Thanks,
Yup, they all have it now from what I'm told. And even if they don't DP definitely has alpha.
BTW I was wondering if I could get some feedback on my WIP. I got a lot of mixed responses for my Pudge set and I decided that I would at least redux the shirt. Anyway, continue? or am I on the wrong track?
Also note that I have yet to add the buttons, collar, and the details on the suspenders and shirt.
Preemptive thanks!
As much as drama sucks, I completely disagree that this isn't "the forum to post grievances." If someone is being shady (not accusing Vlad, idk the whole story obviously) I think everyone here deserves to know as a fair warning. I can't imagine any other place I would likely read and find out about stuff like this. A new thread would have been more fitting though, along with some stronger evidence...
I find it kinda annoying that valve completly ignored to promote in the top page all of the previous group of sets (yes, including Gifts from the Gloom) that came all with a lot of cool promo art, and instead focused all the top page for all the items of the polycount chest, and now all the new sets...i don't think it's fair at all!...If anyone knows something on the matter please inform me...
I find it kinda annoying that valve completly ignored to promote in the top page all of the previous group of sets (yes, including Gifts from the Gloom) that came all with a lot of cool promo art, and instead focused all the top page for all the items of the polycount chest, and now all the new sets...i don't think it's fair at all!...If anyone knows something on the matter please inform me...
complain time over!
They rotate the promos, but i guess popular set like yours don't need promoting as much as the single items in the chest.
Thanks for the kind words, really appreciated, but i think it's a bit weird anyway...
The polycount chest came out a week after those sets, and in that week difference there wasn't any promo anyway...plus the thing didn't happen only to my set, but also to all the others in the same group...and i believe the Earthshaker one is actually yours right?
Again, Valve can do the way they prefer, but promo art require time and effort, and it's also nice to see it displayed, so i don't get the complete lack of it for that group of sets...
Plus truth to be said, the DP set hasn't been as popular as you say, at least looking at the most sold page...but whatever... i already know this isn't gonna change a thing...i just didn't like it
Do any of these look better than the original orange blade I posted a couple of days ago? Apparently the orange makes it look too much like the Odachi... I still think it looks best in orange, but would like to hear a couple of other opinions.
I think the white goes best out of all of them, but if avoiding the Odachi comparisons is the point then the white is similar to Omnishred the defiant. It also seems to drain jugger of interesting colour, whilst the orange complimented him and made him look more interesting. The red is another option, though it disappears in blade fury, and is still similar to the Odachi.
Have spent way too much time today tweaking and trying new colours, and am more than a bit frustrated. Time I would have much rather spent working on this month's comp...
Concering Vlad and beetrootChan:
I really can't find the Naga set online. Am I wrong in thinking Vlad never put it up in the first place? I don't know all the details of the situation, but I honestly can't find any set made by Vlad for Naga.
Again, I don't know all the details, but I want to assume that there is just miscommunication on both sides. Just because you have had 30/70 split before doesn't mean it was agreed upon. Looking at the concept art provided by beetrootChan I don't know if I can blame Vlad for asking for a 90/10 cut. Unless it was agreed upon before for a 30/70 cut then Vlad very well could believe he is entitled to a bigger cut. Did you ever say specifically that this set would be 30/70, bettrootChan? Or was it assumed?
Should we post Vlad track record on polycount for all to see, cause you obviouslly haven't been here that long. To be honest, when I heard about this, I just nodded my head and said, "yup, not suprised."
Also, when did tournament tickets become a free ride to getting your work in game? It seems there is no quality control on these items anymore. This is in reguards to WePlay.TV and Netolic. The other problem I have with Netolic is the fact that that penquin poped up on the workshop a few months ago. Meaning, at least from my perspective, that the penquin was not originally made specifically for that tournament. Promotional couriers aren't so promational anymore. :smokin:
@motenai: the high poly is looking great. Please try some color variations, It's really boring to see all his sets in the same color range. Btw, good luck fitting those details in the polygon budget.
on beetrootchan & vlad issue: Maybe this is not the place to discuss this as vlad said but I know a lot of people are looking for potential partners here. I for one, would like to see a solution and a post stating the problem is solved in the end.
Maybe this is not the place to discuss this as vlad said but I know a lot of people are looking for potential partners here. I for one, would like to see a solution and a post stating the problem is solved in the end.
It's a private matter and has nothing to do with anyone except me and ike.
A quick idea about the colors as Marul asked...not still sure about all of them..
It's looking really good. I'd personally take the opportunity to introduce color contrast in those gem areas to add some pop, instead of matching it to his skin color.
I am the guy who live in an internet oppressed region >.>. Strangely enough, a side effect is that Twitch doesn't work. Though the dude was awesome and uploaded to youtube! :thumbup:
@Motenai: I agree with Oroboros about changing the color of the gem. it's obviously a focal point of the whole set and blue doesnt set it off as well as it could. I would suggest making it yellow(which is in PL's palette) or orangish.
A quick idea about the colors as Marul asked...not still sure about all of them..
looks freaking awesome, I love it. Expect his shoulder spikes to go through his head though - I would do a quick test to make sure that's not the case.
@Motenai: I agree with Oroboros about changing the color of the gem. it's obviously a focal point of the whole set and blue doesnt set it off as well as it could. I would suggest making it yellow(which is in PL's palette) or orangish.
I see your point, but i also have a feeling that i covered the blu of the skin too much, making everything go towards gold/red tones...I want the orbs to set apart also from these tones and that's why i thought that blu would get along with the skin and contrast with the rest...plus like in the Nyx Assassin Set, i want to make it glow and make the weapon affected by the same power on the blade...of course i'll have to test everything better once i'm into texturing, that test was more to have a general idea
looks freaking awesome, I love it. Expect his shoulder spikes to go through his head though - I would do a quick test to make sure that's not the case.
Yes i'm aware of the risk, but i checked a bit his animations and they have been smart enough to not make him raise his left shoulder too much...plus the boundaries of my geometry are very near to rhe original one, so the problems should be minimal....hopefully
And thanks everyone for the nice comments and the constructive critiques
First two items are meh, but that head is friggin awesome!
I actually got back and want to expand on that. Basically, arm and back item are indistinguishable from the ingame view. Zoom out to the usual camera angle and you can barely see them (even on your pics they're hardly visible).
The head is awesome though.
Replies
I really can't find the Naga set online. Am I wrong in thinking Vlad never put it up in the first place? I don't know all the details of the situation, but I honestly can't find any set made by Vlad for Naga.
Again, I don't know all the details, but I want to assume that there is just miscommunication on both sides. Just because you have had 30/70 split before doesn't mean it was agreed upon. Looking at the concept art provided by beetrootChan I don't know if I can blame Vlad for asking for a 90/10 cut. Unless it was agreed upon before for a 30/70 cut then Vlad very well could believe he is entitled to a bigger cut. Did you ever say specifically that this set would be 30/70, bettrootChan? Or was it assumed?
Also, there was only two lines of the text given by beetrootChan from the steam dialouge, that doesn't exactly give a clear contextual picture.
@beetrootChan I wish you the best with your projects, and I hope that this all gets settled smoothly, but I don't believe this is the forum to post your grievances with Vlad. You have tried to contact Vlad, which is good. Next thing I would do is go to Steam. If there is truly an issue they will take care of it. If not, they won't. Either way those with the power to effect change will be notified.
I also don't think it is Vlad's responsibility to respond to these accusations either. If it was a clear cut violation then Steam would take care of it and beetrootChan could simply give us a heads up that Steam had to remove an item based on rate disputes. Then we could proceed forward with that information and not have to try to judge from he said she said they said sort of situation.
unless, vlad is not only one person, but thats just rumor and mathematics, so dont listen to me
i'd like to hear some statement too, i mean thats pretty strong accusations by ike. not taking sides, just saying.
you mean this?
http://steamcommunity.com/workshop/filedetails/?id=181737214
I've seen people on Reddit and various forums mention that certain artists are receiving 6 figures, is there any truth to that?
Yup, they all have it now from what I'm told. And even if they don't DP definitely has alpha.
booga wooga
Great to know, thanks!
BTW I was wondering if I could get some feedback on my WIP. I got a lot of mixed responses for my Pudge set and I decided that I would at least redux the shirt. Anyway, continue? or am I on the wrong track?
Also note that I have yet to add the buttons, collar, and the details on the suspenders and shirt.
Preemptive thanks!
certainly a lot of work but well worth it
No, not really.
i also did address you directly in a hangout except you were pretending not to read my responses, but still posting directly after each line i wrote
three times.
I won't be discussing this over here anyway, so maybe you should try actually contacting me privately.
I find it kinda annoying that valve completly ignored to promote in the top page all of the previous group of sets (yes, including Gifts from the Gloom) that came all with a lot of cool promo art, and instead focused all the top page for all the items of the polycount chest, and now all the new sets...i don't think it's fair at all!...If anyone knows something on the matter please inform me...
complain time over!
The polycount chest came out a week after those sets, and in that week difference there wasn't any promo anyway...plus the thing didn't happen only to my set, but also to all the others in the same group...and i believe the Earthshaker one is actually yours right?
Again, Valve can do the way they prefer, but promo art require time and effort, and it's also nice to see it displayed, so i don't get the complete lack of it for that group of sets...
Plus truth to be said, the DP set hasn't been as popular as you say, at least looking at the most sold page...but whatever... i already know this isn't gonna change a thing...i just didn't like it
Do any of these look better than the original orange blade I posted a couple of days ago? Apparently the orange makes it look too much like the Odachi... I still think it looks best in orange, but would like to hear a couple of other opinions.
I think the white goes best out of all of them, but if avoiding the Odachi comparisons is the point then the white is similar to Omnishred the defiant. It also seems to drain jugger of interesting colour, whilst the orange complimented him and made him look more interesting. The red is another option, though it disappears in blade fury, and is still similar to the Odachi.
Have spent way too much time today tweaking and trying new colours, and am more than a bit frustrated. Time I would have much rather spent working on this month's comp...
On a serious note green seems more unique.
Should we post Vlad track record on polycount for all to see, cause you obviouslly haven't been here that long. To be honest, when I heard about this, I just nodded my head and said, "yup, not suprised."
Also, when did tournament tickets become a free ride to getting your work in game? It seems there is no quality control on these items anymore. This is in reguards to WePlay.TV and Netolic. The other problem I have with Netolic is the fact that that penquin poped up on the workshop a few months ago. Meaning, at least from my perspective, that the penquin was not originally made specifically for that tournament. Promotional couriers aren't so promational anymore. :smokin:
on beetrootchan & vlad issue: Maybe this is not the place to discuss this as vlad said but I know a lot of people are looking for potential partners here. I for one, would like to see a solution and a post stating the problem is solved in the end.
fixed.
realy looking forward to seeing that one in game.
on a side note: omg cool hair!
It's looking really good. I'd personally take the opportunity to introduce color contrast in those gem areas to add some pop, instead of matching it to his skin color.
Well check out his twitch then (:
What do you think?
Should I change the colors or keep it original?
link: http://steamcommunity.com/sharedfiles/filedetails/?id=184481545
I am the guy who live in an internet oppressed region >.>. Strangely enough, a side effect is that Twitch doesn't work. Though the dude was awesome and uploaded to youtube! :thumbup:
looks freaking awesome, I love it. Expect his shoulder spikes to go through his head though - I would do a quick test to make sure that's not the case.
I worked on another DOTA set:
http://steamcommunity.com/workshop/filedetails/?id=184532057
I see your point, but i also have a feeling that i covered the blu of the skin too much, making everything go towards gold/red tones...I want the orbs to set apart also from these tones and that's why i thought that blu would get along with the skin and contrast with the rest...plus like in the Nyx Assassin Set, i want to make it glow and make the weapon affected by the same power on the blade...of course i'll have to test everything better once i'm into texturing, that test was more to have a general idea
Yes i'm aware of the risk, but i checked a bit his animations and they have been smart enough to not make him raise his left shoulder too much...plus the boundaries of my geometry are very near to rhe original one, so the problems should be minimal....hopefully
And thanks everyone for the nice comments and the constructive critiques
I actually got back and want to expand on that. Basically, arm and back item are indistinguishable from the ingame view. Zoom out to the usual camera angle and you can barely see them (even on your pics they're hardly visible).
The head is awesome though.
http://steamcommunity.com/sharedfiles/filedetails/?id=184554446
I really like the silhouette you have on that shoulder pauldron, Montenai. I do like!
So Im making shit again. Axe weapon from the ti3 booth.
Used handplane for the first time. Was super easy and my normals come out peerrrfeeeccct!