Thanks everyone!
And I think I'm done. Been collecting some images for an Artstation post and thought I'd share.
iansmithartist
Hi there =)
So I've finished these characters and made a few renders, just to see roughly what's possible to do with 3 outfits, 9 boots, 5 beards (important !), 1 TwiLek (Super Important), Zabraks, 5 hilts, various skin tones and both male & female variants...and damn. That delivers a lot of possibilities, it's so coool ! I can legitimately lights up tons of lighsabers with unique characters behind, it's freaking cool !
You can view these on artstation : https://www.artstation.com/artwork/OmxKZg
Des Bisous ♥
Vexod14
My rendition of Cherry CHE's original character.
Huge thanks to Vincent Ménier for his time and encouragements throughout the whole process.
The main goal of this project was to improve my understanding of various materials and stylized clothing. During this project I learned to better optimize the more technical aspects of 3D character creation, like retopology and UV layout. It was an interesting challenge to try and match my rendition as closely as possible to the original concept, which lead me to learn new tools to compare and find the intricate hierarchies of a character. During this project I also elaborated a way to create manually adjustable and exportable outlines in Blender.
Artstation link: https://www.artstation.com/artwork/g8OYZE
Hope you like it!
More tiling texture experiments. Still very WIP as I try to start putting a little scene together to see how the values work with each other. As one can see there are still a lot of adjustments to make but I definitely feel like I'm getting closer to the feel I'm going for.
I need to start doing some lighting tests to see how the value range will hold up after some light bakes.
A little breakdown of the different textures being used.
Bolovorix
Making a Western Saloon in UE4, more than happy to get some feedback :)
Anthony_D
Still owrk in progress but im doing this on LiveStream ( spanish) Trying to learn Blender on the path haha. Hope you like it ^^
JaviSkau
Thank you all ! went throught the whole process for asset creation we were using, turned out our animator wasn't exporting correctly in blender, had the wrong settings. Atleast that what I'm guessing happened since its working correctly now!
SimãoSilva
Hello, I'm currently making a Western Saloon environment, and would prefer get some feedback before uploading on ArtStation :)
Anthony_D
Having ideas and giving valuable input?
These NFT project proposals we are receiving these days remind me of the modding days of old where some kid was trying to assemble a full development team to pull off a carbon copy of the popular game of the day. Their job was usually something along the lines of: idea person, web designer.
Now go go go: this Counterstrike/World-of-Warcraft crossover isn't going to develop itself! 😌
thomasp