I’m developing a stylized racing game called SPEEDWORLD, set in the 1980s and inspired by vintage NASCAR, TNN motorsports broadcasts, and retro racing culture. I need two high-quality game-ready 3D assets:
Art style is stylized but era-authentic — no blocky cartoon look, but not hyperrealistic either. Think somewhere between a late PS2 racing game and a modern stylized indie title.
This is a passion project — not on a tight deadline, but I want someone who understands game integration and retro aesthetics. Long-term collaboration possible.
Unity-compatible format. I can provide references and briefs.
pior said:
I hope that one of the big actors (manufacturer+publisher) would pull a 4Dchess move by releasing an intentionally underpowered but sleek piece of hardware in the 250USD ballpark (like a Steam Deck lite, roughly equivalent to the original Switch spec-wise) and granting a seal of approval to new (and old) PC games running well on it. This could push gamedevs to go back to barebones visuals (PS2-era), slashing developpment costs tenfold and bringing back a necessary focus on gameplay and clever visuals.




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https://youtu.be/8NL9Cc05CYk?t=125
Eric Chadwick