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[PAID] Seeking 3D Artist for Retro Racing Game

MarinoMiami85
polycounter lvl 12
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MarinoMiami85 polycounter lvl 12

I’m developing a stylized racing game called SPEEDWORLD, set in the 1980s and inspired by vintage NASCAR, TNN motorsports broadcasts, and retro racing culture. I need two high-quality game-ready 3D assets:


  1. A 1984-style stock car, based on the Monte Carlo — low/mid poly, separate mesh parts for damage, clean UVs for in-game paint customization.
  2. A rigged, customizable male driver, featuring modular hair, fire suit styles, and accessories (mullet, open fire suit, gold chain, etc.)



Art style is stylized but era-authentic — no blocky cartoon look, but not hyperrealistic either. Think somewhere between a late PS2 racing game and a modern stylized indie title.


This is a passion project — not on a tight deadline, but I want someone who understands game integration and retro aesthetics. Long-term collaboration possible.


Unity-compatible format. I can provide references and briefs.


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