Back with a new portfolio project, after it was recommended to me by a Lead Character Artist, and Recruiter.
Back to the project! Here are my notes so I can remember them, and also in case you want to read more about the upcoming process :]
The hair is supposed to be tea, so it will be transparent. No hair cards for me this time, although I'm not sure how to make the hair mass look good around the scalp. (I don't want the bald scalp to be visible).
The spirits are supposed to be honey, so they will be transparent as well. I'm debating between each of them having a set expression, or rigged and pose-able expressions.
You can see a mock up of the A pose that I will sculpt in the picture, but I'm not yet sure if this pose is the right move for the spirits especially. It will give them maximum mobility, but it might make individual poses look odd poly count wise. I might do a mix between A pose and in pose.
When it comes to topology, I would like to create something a little bit less topo-dense than
my last project. Though since this character has more elements, the poly count is expected to be higher. As usual, I'd like to create nice loops, and to have no clipping topo. (to achieve that, I might merge the topology for all the objects I can. It makes transitional areas look less clippy!)
I'm aiming for two UV sets, one for all of the opaque pieces, and one for all of the transparent pieces in alpha blend (So, hair, spirits, and the lace on the dress). I'd like to pack my UVs better than last time, so I can showcase them in my portfolio.
I believe it would be wise to try out two new programs for me for this project, Marmoset for baking and rendering, and Marvelous designer for the dress and undershirt. A big and scary undertaking, but it's for the best! I'm not sure when Marvelous will be in the pipeline exactly, but I'll figure it out.
As for the general texture style, I am aiming for something resembling my last project using PBR, but maybe a little bit more stylised depending on what fits.
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Everything listed above might be subject to change, that's how the process usually goes!
I'm excited to start something new so soon, I wasn't expecting to. Before making this post, I played with around 5 other concepts and this is the one that looked the most promising to me. It was close though, so I might post the other concepts in case this one does not work out.
With all of that said, does everything look good to you all?
Any thoughts about the concept, like elements that you find unappealing?
Please let me know, I'm open to all comments and critique, and it would really help me out :]
In the mean time have a nice rest of your day, I hope you had a great holiday season!