
Hey artists,
We're building a cinematic poker game for mobile with a unique visual style – a 2.5D lobby that blends realistic UI, layered environments, and dynamic atmosphere across three eras (1890, 2000, 2025).
We're looking for a 2.5D artist who can:
Create visually rich layered environments (not flat 2D, but not full 3D either)
Design UI elements (buttons, XP bar, menus) that feel part of the scene
Use lighting, shadows, and perspective for a semi-realistic/cinematic look
Optimize for Unity & mobile screens (performance matters)
Work with placeholder 3D characters we provide (no character design needed)
Must have:
Portfolio showing 2.5D or cinematic UI/lobby scenes
Experience in mobile game UI/UX
Strong visual storytelling ability
Optional but great:
Knowledge of Unity or how layered assets are implemented
Background in games like Red Dead, Gwent, or PokerStars VR
DM me with your portfolio + availability + rates.
Paid project – serious and long-term potential.



https://youtu.be/ajHJT0oTXfI
https://youtu.be/kLIU3mNeMPM
https://youtu.be/VnkHhmJMPZI
zetheros
pior
Ashervisalis
Eric Chadwick
Eric Chadwick
sacboi said:curious if there'll be a separate dedicated thread in order to post our stuff like per original contest page? (can't find it)
Eric Chadwick
Eric Chadwick
Hello. Yes, of course.kanga said:Tell us what setting you changed so it can be there for someone who has the same problem in the future. Even if it is face palm stuff.
