Nice! I love 30's and 40's fashion. I did a concept of a 40's style CM ages ago but got vetoed by another artist who also have a 40's set they were working on at polycount. Have to wait till they are done before I finish it :(
what was even stranger was that the Huricanes were fiercer and hit higher up the coast in the 1930's Looks like we may be going back to a 30's 40's cycles of hurricanes Scott
The image above says all. :) Places the pivot of the selected object/s in one of the red colored circle. For Editable Poly object/s you can place the pivot in the center of selected vert/s. edge/s, face/s. Click with LMB on one of the red circle will tread all selected objects as one and the pivots of all objects will be…
Here´s a scope I been working on. Actually it was done for a tutorial I made for our school. Ended up using Kodde´s PBL shader for the texturing. Think I´ll call it finished now. ;) Feel free to crit etc. /Danny
A friend of mine is re-designing an old project in the style of 'Barbarella' and pulp sci-fi covers from the 1950's (all scantily clad girls in skin-tight spacesuits with fishbowl-helmets). Anyone seen any good sites for ref pics??
Could you post your uv layout in UV Viewer in Mudbox please? And one sitenote, it´s not that it´s complaining it´s just, that if parts of your uv layout are not in the 0,1 uv Square/Tile. To get rid of it, you have to stack them together in one uv tile(if it´s just mirrored geo)