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Dark Souls

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[ame]http://www.youtube.com/watch?v=hEviX32HvJM[/ame] [ame]http://www.youtube.com/watch?v=eqaysjKcw-g[/ame]


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Pre-order Collector's Edition.
Miyazaki also touched on the name Dark Souls, a game that was previously known as Dark Ring and Dark Race. Why did they drop those names? Because Dark Ring is, apparently, slang for anus and Dark Race... well, that just sounds so racist.
Yes, Demon's Souls was known for its incredible difficulty [laughter]. With Dark Souls, there is no intention to decrease the difficulty at all. Actually, we intend to increase the difficulty of the game. (Sid: !!!) But not simply by making the game more difficult, but by giving players the freedom to strategize freely and conquer that difficulty, and to be rewarded accordingly.
One more aspect is the difficulty based on repetitiveness. We don’t want users to have to constantly carve away health from enemies. We’ve created all characters — including enemies and the player — to have high attack power but low defense. We don’t want users to hack and hack and hack away to defeat an enemy. It’s more strategic. We want users to think, “if I avoid this enemy, maybe I can overcome him.” We don’t want players to be frustrated by doing the same things over and over.
We want to keep dual wielding special. It’s a very unique strategy that will hopefully give a new experience to the player as well as those watching him.


Dark Souls is the next game in the Demon's Souls series and I am very much looking forward to it. Anyone else?

Gameplay Slideshow Video:
http://www.gametrailers.com/video/gameplay-slideshow-dark-souls/710112

Actual Gameplay Footage: http://www.eurogamer.net/articles/2011-02-02-dark-souls-plans-late-2011-release-date

Pictures: http://kotaku.com/5750116/first-look-at-dark-souls-the-demons-souls-successor-in-action

Q&A Article:
http://blog.us.playstation.com/2011/02/04/dark-souls-qa-variety-is-the-spice-of-death/

Video Interview Containing Details About Game: http://www.gametrailers.com/video/ignite-11-dark-souls/710266

Article About Design Decisions and Name Changes:
http://kotaku.com/#!5755183/new-details-on-dark-souls-reveal-some-embarrassing-facts

Kotaku article about difficulty and new game mechanic:
http://kotaku.com/#!5781915/you-are-going-to-be-responsible-for-making-dark-souls-even-harder

*NEW* Story Game Trailer: http://www.gametrailers.com/video/e3-2011-dark-souls/714546

Umbasa.

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