Hi, I've created a package but i want to rename it now!!. You can't rename it in the editor. Do you need to rename it in you're UDK / content / maps /UT3 ??? I saw a great tutorial by Javahawk, but he didn't cover how to rename things. I know how rename/move stuff, but renaming ur package!!! I did a quick test renaming in…
How can I rename in the Maya outliner a joint item, not limited to a joint item with F2; F2 renames the selected item, move down, rename the next item, without using F2 etc ?
I typically don't have much need for a renamer, but when I do, I just use Windows' built in renamer. If you grab a group of files, and click rename on one, it will rename the rest of the with (#).
so i import a texture and even though I have un instanced it , on import Blener keeps on renaming it as BAKER when it should be called MELON_Quarter_DIFF.png I can manually rename it , but when I reimport, it changes the name again Any ideas? This is a real pain in the bot
hello! I've got a ton of animation sequences for a vehicle all saved out into different Max9 files. The vehicle is using regular max bones for all the parts. The programmer I'm working with wants me to rename a couple of the wheel bones so I'm going to have to rename the bones for every sequence. Is there a quick way to…
This is sort of like a cross-over post with a question I asked here: https://forums.unrealengine.com/t/a-quick-way-to-rename-parameters-in-material-graph/1706116 But my broader question for polycount is, are there any tools or methods to improve QOL with the unreal material graph? Renaming a bunch of parameters,…