For those unfamiliar, the circle shrinks over the course of a Fortnite match to restrict the circle of play. You can see it as the blue wall in the promo image below. I'm uncertain how they go about rendering this effect, for two reasons: for a circle shape, the curvature seems very smooth (but it could be that they're…
I have a question regarding a specific topology situation. It may be obvious for some, but i've never received an "Official" answer, so i might as well ask. Let's say i wanted to model a circle inside a flat face of a videogame prop. To keep the polycount extremely low i then decide to create an 8 sided circle, like this…
So we just upgraded to max 2011 and I've run into this problem when i am trying to snap verts while using axis constraints. when i select the verts this little circle pops up in the center of the gizmo right on top of verts. but unfortunately when i try and move the verts and snap them to something else I can't grab them…
Hello! I am getting this weird circle of light effect which is affecting only the objects inside it while everything outside behaves strangely. For instance emissive light material is working ok on different meshes inside and outside the circle but reflection sphere reflects only on the meshes inside the circle (i made the…
- Be in photoshop - Create single layered texture - Save it out as .png - Load up Max and put it on an object: I should note, that I can fix this by just creating a layer underneath (in photoshop) and filling it with a colour. I'm not interested in the fix though, I'd just like to know why this is happening. As you can…
I'm trying to put a border (circle) around a semi-sphere. I've appended a circle to the main subtool. But how do I project it onto what is an uneven plane? I'm new to zBrush and I can't figure this stuff out. The circle should be on the 'skin', not hanging in the air like you see in image 2. For clarity sake, I need to do…
Often when I create models I find that I need to cut holes in them from time to time or at least dig a circle into the mesh. I find this comes up quite a bit the more I create models, and I used to use proBoolean in 3ds Max to solve the issue. As most of you probably know that tool results in some ugly geometry(depending).…
I am trying to array copies of a mesh in a circle. I can do that fine by finding the COS and SIN but I am running into an issue. Now I am pretty terrible at math and it's been years since I touched trig... so it may be a problem with my math. I need someone smarter than me too look at this. As I increase the number of…
Hello. I'd like to create circles with the same diameter each time. https://youtu.be/t0pj1Yl1g1U With this technique it does not work. The circles that move away are bigger. I came from Blender and everything is easier. Thank you so much.
Hi Polycount! Is it possible to Rotate the Cylindrical Mapping Circle in Maya? I want to UV Map this Bar but the Mapping Circle is mapping in a wrong angle.