Firstly, i'll explain the Northern Ireland: 1983 project, and what we are attempting to do. Basically, the main idea was to feature as much as we could from the 83-84 period, in regards to media, style, and equipment, which is one of the main thing's we're looking for to make it seem more in-depth, and playable. We're…
Why is this program an industry standard!? It seems so relentlessly temperamental! I'm having a terrible afternoon. After Maya 2016 (I know, I know, shame on me for updating too early and not waiting for bugs to be iced) screwed over a project I was working on, I reinstalled Maya 2014 and went back to an earlier state in…
https://www.youtube.com/watch?v=3QfpC8n1f8E There are more pics on my Artstation, or you can see some higher quality pics on my portfolio (read below). some self-crits: - shouldn't have mirrored gas block sides, so I could have scratch for the release lever on righthand side - cleaning rod is too thin Also, I'm testing…
http://www.youtube.com/user/WwwSkulptuRu/videos You may not understand Russian (like me) but maybe just visually you can pick up some traditional art tips and techniques. He has English translated teaching articles on his site http://artstudying.com/articlesofstudying Click the British flag icon if you're still seeing…
I'm a technical artist I'm trying to get back into environment art in my free time. I decided to do an environment based on a concept by Yuri Hill. I really like the mood in his concepts and the strange influence of horror that he has in so many of his concepts - notice the being in the distance and the humanoid/scarecrow…
spitty, Good for you if the pipeline is working. In order to control the test in different version of max, I need your favor to use the Same ztool as starting point. -Download 'the Ztool' from the link below. (which you can skip step 1 and 2 from 1st post)…
Sweet guys, Max - Nice colors. last weeks stuff - lots of tiny 20 min/train ride things, Havent really had any time to sit down properly :( Day 163, 164, 165, 166, 167, 168, 169, 170, 171, 172:
Here follows a list of UK Developers, mostly console and mobile games but theres a few interactive tv and slot machine companies as well. I've left out audio companies and places that produce tools etc as Im trying to list places for Polycounters to get work. So I'd like your help in filling in the gaps. If you know of any…