Just a guess, but the third draw is to actually draw the yellow glow. The first two draws are just there to make the stencil in which to draw stuff. Meaning: 1. Draw the inside-facing sphere with an inverted depth-sorting ( greater ), meaning: draw the fragments only if they ARE HIDDEN by other geometry. The effective…
Hello my name is Jan, and i am currently looking for some freelancing tasks either short term or long term. My portfolio: https://www.artstation.com/artwork/d3K2Q My software collection that i use on assets is: -3ds max -Mudbox -3d coat -Zbrush -Xnormal -Marmoset 2 -Unity -UE4 You can contact me on: janpecnik@hotmail.com…
I know what I want to achieve, I just don't know if it exists and/or what it would be called. This script/effect takes the colors of an image and a mask (or selection) and "stretches" the colors on the edges of the mask outward, away from the mask. Another way to describe it could be: Each pixel outside the mask will take…
I need some help or advice...I recently got messaged by someone on deviant art asking if it would be okay to buy one of my artwork of an Oni mask with a dragon wrapped around it for an esports Team he is trying to start up and the design would be their logo...How should I proceed because I've never had anyone ask to buy my…
>If nothing else, start making your own titles? even if some Fairy Cousin would pay all the bills while I'm making my title, the fruit is not worth it. They wouldn't behave that way if that was viable. Mic's next step is to buy Steam so that they could just clear the shelf of the competition. Sure, you can sell your stuff…
Hello, For some reason whenever I choose a tool in my marking menu, and try using it lets say slide edge tool...the marking menu keeps appearing...or my PC or maya keeps thinking I have the hotkey for the menu still pressed
Viking I love to hand sculpt everything I can, the only stuff I don't is the fine detail noise which I get from projecting alpha masks. Quick tip: Draw some thick lines horizontally across the model with the mask. Invert the mask, now just use any brush to pull out or push in some of those rock layers. Jagwire Under the…
Hi everybody, I am writing to ask if anybody can direct me to good sources of information (articles, videos, pdfs..) regarding using models with chamfer and custom/weighted normals to make environments. I understand how to make the models with the desired shading but I would like to know more about texturing methods to…
We are creating a game with customisable avatars, and monsters which share a common body but have different accessories. Each monster is made up of four separate meshes: Body - this is the main mesh that is shared through all the monsters, with only textures being swapped Accessories - a mask, a shoulder accessory and a…
Latest update: Hey everyone! I'm gonna start with a new project, creating a character fitting for the Mass Effect universe. The goal is to have a game ready character presented in marmoset viewer. I've used the ME3 Shepard n7 armor as a base concept and modified it. The character is supposed to be inspired by Garrus…