Background: -I have seen tutorials on how to use Unreal(make terrain/texture). -I have seen tutorials on modeling(unique/modular) props and foilage. -I have seen tutorials on props texturing... To the Point: -Though I can model and texture, Still I dont feel confident enough to make full environment set where every props…
I think your website shows a lack of experience because you are calling yourself a environment artist, yet I see no environments. I think you have the skill to do a really good environment piece, but until you actually sit down and create one, I think it will be tough for you to land a gig. So... I suggest you start a WIP…
Hello,I'm Maxime, a french 3D artist specializing in environment and props creation. My artstation : https://www.artstation.com/maximedhamelincourt I'm currently looking for work, feel free to contact me. I'm open to freelance, fixed term, long term contract.
Instinct Games (https://www.instinctgames.com/) is looking for experienced freelance Environment Artists to help on the creation of a photo-realistic environment art for our next Unreal Engine 5 game. Please send your portfolio and rates in DM.
We have a talented level designer, programmers (TWO OF THEM!!!), some 3d artists, but we are hurting for concept artists. We are looking for a concept artist that can develop set pieces of internal and external environments that can set mood for our locations and provide solid inspiration for our 3d artists and level…
Hi Everyone, Started a new environment recently and wanted to share my progress for it. Basically I'm doing an environment based off of the new God of War (2018) specifically the Council of the Valkyrie area in the game. Iv'e decided Im going to change the environment a bit from what i originally planned on doing but…
Hi everyone. I've been working at a small indie game studio for about 8 months now as a general artist and found that I enjoyed making game environments and I know what kind of environment I want to make, but I'm a bit indecisive as to how to go about doing it. I want to make a low light, realistic, forested autumn…
Hey everyone! Welcome to the 85th edition of the Bi-Monthly Environment Art Challenge for the months of July and August! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
Job Posting: https://www.xrgames.io/senior-environment-artist XR Games are a multi award-winning game development studio that specialises in immersive VR games. The studio has a history of full-scale development from concept through to submission working with prestigious partners such as Sony Pictures and Rovio…
Prop work and Environment work can be different... depends on the size of the studio, or just what the director may expect, there can be a lot of cross-over like even in studios where props and environment can be separate foliage or natural elements like rocks could be either a prop or environment work so it's better to…