Diablo III Fan Art (Concept - Modeling - Texturing - Game Engine Render) Hello Guys! I'm going to do an environment scene based on Diablo III. I'm going to be concepting, modeling, texturing and rendering in UDK. My camera is going to be 3/4 view and all the textures will be hand painted. I wrote a little intro to the…
Hi there I have recently finish a 3D Animation course and after finish it I have tried applied to 3D companies for Animation and even games but since i live in New Zealand it is very small but i been on polycount for a while but i am thinking of doing another 2 years of study into game devlopment in game art. I just want…
I've recently been trying to delve into the world of 3D animation using CAT in Max2011, and I've made a custom walk cycle for one of my characters. One question though. Once you have an animation you've made. Is it possible to make a collection of them for one character, then switch between them somehow? I couldn't find…
So, I've never baked anything in Max before. I've baked in Xnormal and Maya, but I thought I'd try branching out a bit since most of my modeling is done in Max anyways (may as well just use one software package if I can). Since I'm completely new at render to texture in Max, I picked up 3dmotive's tileable floor in UDK…
Hi folks, Robin Nielsen and I have decided to enter this competition and make awesome art! A little bit about the two of us, we met at Totem Arts working on the indie game Renegade X (Which is free to download and you should try it) powered by UDK. Robin Nielsen is one of the Environment Artist whom has made a large number…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
Hello , I'm currently working with a small team on a short cinematic. ( between 1 -2 minutes ) It's is basically a short chase scene though an alienated desert with drones and hover-bikes and whatnot ( think pod racers ) we're currently working on pre-production, finishing our animated storyboard, creating concept art and…
Hello world I am pretty new to Polycount. I am currently a senior in art school about to graduate in a couple of months. I was recommended to polycount by a couple of people that I know. I would like to post some work for constructive feedback and critique. The problem is that I am about to graduate and just from what I…