Hey, I've recently been playing Dishonored and Star Wars MMO and I really like the texture style they have. I've attached an image to better explain what i mean. The bit I particularly like is how they use many colours to make up the overall colour. so the greyish metal texture on the mine cart prop is actually made up of…
I'm painting textures in photoshop using the 3d painting features but for some reason its fickle. Painting directly on the texture with the UV overlay is very slow and some times terrible. But painting directly on the model is incredibly fast. I'm using a -2000 poly model and a 1024x1024 texture so i see no reason i should…
Hi there, I'm getting "cracks" in an object I've painted in Mudbox. I've tried isolating it on a particular layer but it seems to be on the layer selected but I'm not able to paint over them. It looks as though the edges are bleeding for different areas that I've painted. I made the UVs in mudbox so they are not ideal…
I use 3DCoat to projection paint & live paint on my models - projection paint is a bit buggy so I typically just stick with 3DCoat's regular 3d painting, referred to as 'per-pixel painting'. I haven't used Maya since 2007 - the 3d painting was pretty terrible back then, I don't know if it's improved at all.
Hey we are looking for artists to create hand painted textures for use in UE4 and Unity. The format we are looking for is:* Base Color / Normal / Roughness/ Height / Ambient Occlusion * Resolution 2048px by 2048px ( Also work with 512*512px ) * TGA format * Tillable * Hand Painted * Mobile and PBR ready You will also need…
R32 Skyline Drift car, It's a solid model... I just really need to update the textures on this one some day... https://www.artstation.com/artwork/oOkV2q I built this model originally as a 3d printing project, then used the mesh as a highpoly. Really loved how the model and print came out! (the resin castings of the 3d…
Pretty much finished at this point. Last thing I need to do is make a proper livery (probably going to make a Honjo Taxi), and then I have to make a nice scene to render it in that isn't a grey blob.
[ QUOTE ] [ QUOTE ] Sorry m8, but you are slightly contradicting yourself. You say that it is important for the free exchange of ideas and opinions. Could you then please tell how ideas and opinion are being exchanged from insulting each other? [/ QUOTE ] I think the idea that the newspapers were trying to get across is…
Hi, I was experimenting a little bit yesterday with how to create a realistic looking metal that has a layer of paint on top like pipes. I tried the basic approach of setting metal to 1 and having the albedo be the colour that I wanted the paint but it doesn't come out looking like paint, more so like a stained metal or a…