I'm painting textures in photoshop using the 3d painting features but for some reason its fickle.
Painting directly on the texture with the UV overlay is very slow and some times terrible.
But painting directly on the model is incredibly fast.
I'm using a -2000 poly model and a 1024x1024 texture so i see no reason i should be having this problem.
I have no idea what is going on here.
Replies
Try to use 3ds max's viewport canvas, 3d body paint or mari.