So I decided to change things up and model a gun inside maya. While googling I came across a wonderful concept art done by Greg Broadmore. So I had nothing to do with the design, only modelling. Feedback would be awesome! The current version is not an exact replica of the concept, this was done intentionally to ease the…
Hello! Wanted to share a Model i've been working on for the past weeks! Model done in maya and texturing and baking in Substance Painter, Render done in Unreal, The model is around 9.5k triss aswell as 2 texture sets that are 2k each. C&C is welcome! Lowpoly and highpoly in maya model This is a fast 10 min skecthup i did…
I have a project to beat up a model of a building to be swapped as a damage model. I'm having a very hard, consuming time cutting up the mesh to look like broken concrete and still not getting good results. The damage has to be modeled in the mesh without Zbrush. Does anyone have any tips for quickly breaking up models and…
So i made this AKM, I would like some feedback on how i did and what I could do to improve. Right now the model isn't that detailed but i'm not sure how to go about adding the screws and fire selector. Edit: Did what i think is subsurface modelling so now the model looks a lot smoother and added a charging handle. Got rid…
I've never posted a model here before since i'm rather new to modeling. Now This is my latest model I'm not sure what you'll think but it's one of my best model's thus far (please ignore the sash clipping I didn't notice it till after i posted) I also could really use some feedback from more experienced modelers than…
I'm new here and pretty green to 3D modeling and have been wanting to model different things. I'm not sure where to start, however. I've been doing tutorials from Autodesk but those have not been helping me much and I don't have money to buy DVD's at this point but I don't want that to deter me from not modeling. Any…
This is my model "Cyborgella" ( because she's a vampire cyborg) that is currently standing at a total of 12, 470 tris. It has a default blin specularity with a normal map and a texture map at the moment. I created this model in z-brush first with the z spheres and then I imported it into Maya and deleted edge loops,…
Hey artists i am looking for someone who can create me a 3d model out of these two pictures: I tried it on my own with sketchup, but i totally failed. So i want to build this and don't want to invest so much time in 3d modelling and i think someone with a little experience ca do this in minutes. Can someone make me a…
I've been a 3D modeler for a while but only in a certain area and that is sci-fi related space vessel modeling. I've been doing this for a while. Not really a pro at this either. http://edice.arvixe.com/images/tazelwip.jpg It's low poly but it has quite amount of mesh details to it. This model belongs to any of these…
Hello, we (and mod) have completed some weapon and character models, however the person who was doing them for us had to resign his postion do to physical illness, therefore, I am requesting someone who can texture and convert a weapon & or weapon model ( all in 3ds format)for use in game. The models have all the textures…