Hello! I am at this point on my model: i sculpted and polypainted it. Now i am trying to move on to texturing, or unwraping, or baking, wich are terms i dont understand completely. My question is mainly how should i move on in the learning process. I´ m having problems finding good tutorials about this, and my pc is…
Hello polycount! I am Arion (20) and I used to work with boring didactic children's illustration, but my love was always game art. Now I am unemplyoed and finally decided to dedicate 100% to do what I want! To mark a new age in my life, I did this Jinx fanart: and the original model if you're interested: I use Zbrush,…
This is my first entry for the CS:GO contest. Fell free to visit my second skin MP9 - instaGUN As you can see, the skin is inspired by the movie Tron. First of all I started to draw on the model to see, wether it has the potential for a tron based skin or not. After I managed to manage the UV-Maps from CS:GO and read a lot…
Hi Polycount, I've been studying and working in the 3D industry for many years now, but I'm trying for the first time to do a full real-time character from A-Z. I decided to try making a character based on a drawing I did many years ago (to simulate a sort of production environment and try to remain faithful to an idea),…
Hello, my name is Danny I'm a junior 3D artist based in Australia, although I'm also a resident of the UK. I have recently completed a contract with iloura - Melbourne where I was part of the asset team who worked on Game of Thrones Season 7, episode 4 (references available on request). The studio has also worked on…
And here we are again! Second time hitting the retopo stage. Once again shout out to Lazaar, TeriyakiStyle and Dantert for the helpful critiques! Hurts to finish retopo and then go back and do so many changes in the sculpt that you mine as well redo the retopo, but it was worth it! @ Genz: I saw your post, fiddled around…
Hey guys sooo its time for an update I guess :) I haven't had lots of time to work on him and I don't think I'll have much time this week or next (life happens right XD). So theres a few bits missing like his necklace, plate thing and adding some damage. My friend suggested puffing the rim of the shoulder pads out so its a…
Hi friends, its my first post on polycount. Im present my 3d artwork, it is military walker in the scifi style. I will be happy for your feedback :) Software: Blender, MD5, KeyShot7, Photoshop. P.s: Background-promo art of Amarath Chronicles.
This is the newest version, as per changes from friends/comments. I'd love any comments/critiques you guys could give. :] LATEST: I went ahead and painted a low-res pinup girl for the side of this thing. Proportions are off, but It's not supposed to be a serious focus. It ended up on a 512 sheet with some other floaters.…
Good evening, bros. I'm working on this for a school project. It is based on a few concepts that I've found on the interwebs to Baine Bloodhoof from the Warcraft Universe. He's a pretty cool character that has had little screen time over the years, and recent events brought him to the limelight - albeit with the same model…