Hi, i am looking/searching for a old (maybe to old) Modell of E.T. as MD2-File. It was orginated in the old polycount-forum on planetquake(?). So maybe someone has it on HD an can upload or has another free model of E.T. 3ds or something. Sincerly yours LowFat Please delete if it violating the rules...
EDIT: I should've mentioned this is Blender (2.6+) Basically, I have my hat well enough in the game so it can be considered a hat. When I try to add jiggle bones to it (Using this tutorial:[ame=" https://www.youtube.com/watch?v=JP9ce_ygeSA"]TF2 Jigglebones Tutorial Using Blender by SgtR007 - YouTube[/ame]) It just doesn't…
Hi, I have made a Map for RTCW that allows me to walk around a 3D construction of the Castle that once stood in our village ( Castle Donington ). I would like to have some medieval weapons i.e a Crossbow, But I cannot find one for RTCW or find any info on how to make one. Seems they are .mdc files not .md3 as you get in…
hi, i was just wondering why the case around the belt was visible, while i was selecting the cylinder? http://i.imgur.com/MDuSC.jpg sorry if this is really obvious or not worth the thread. thanks
Pixar is trying something new, it is taking some of its newer tech and going Open Source First things first you are probably wondering what OpenSubdiv is and what it means for you, the short answers are: 1) Instead of subdividing the entire mesh it selectively subdivides specific areas. 2) It doesn't mean a whole lot right…
This is my first post on polycount and I'd really like some help with loading a model in Source SDK's Itemtest. So, I created a model in Autodesk 3ds MAX 2012. 651 polygons. No bones. I didn't unwrap the UVW and texture it, I just used the material editor to give it colour and effects. I did use raytrace. I exported the…
Teaching myself some new software and created this sci-fi pistol as a test. Original concept by Wouter Gort https://www.artstation.com/artwork/mDNQ9 Modeled in Fusion 360 and textured in Substance Painter. Sketchfab real-time preview: https://skfb.ly/6CLRN This was not intended to be a game ready asset. This is just the…
hello guys, i see alot of art works with same style and i try to do it inside 3ds max but i dont got how to start, can please give me some tips or tutorials ? am looking for this kind of results: http://netdna.webdesignerdepot.com/uploads/2013/09/tim_reynolds.jpg…
Team name: Burning Dog Media Project name: Origins Brief description: This project has been in the works for one year now and we have met our goals of a prototype. We are now moving forward with our indie release side of the project. We have a great team dynamic at this point and an estabished management framework…
Using der_ton's md5 viewer, you'll notice a stereo render option. (http://www.doom3world.org/phpbb2/viewtopic.php?t=1281) it's fun to play with if you like those 'magic eye' pictures. I made a couple of the Hell Knight. Remember, look through the images and combine the two ghost images to get your 'true 3d image'. Not…