Could really use some help. Ok, i hear that many people are having *no* issues with Quixel so something pretty critical must be wrong with my setup due the the number of massive problems im having. Hopefully its something very simple. I'd really like to know is Photoshop CC is more vulnerable to problems than other…
Hope you guys don't mind another thread about this but I've just released a new pack of 1000 free textures on Gumroad. https://gum.co/1032 It's also available on Cubebrush https://cubebrush.co/joost/products/585 You can view some samples here http://imgur.com/a/BOQZm I've tried to really raise the bar for this new pack and…
Hey there PC, I'm looking into starting a meetup for us SD guys and gals, with the potential to turn it into a monthly meetup. I was thinking a sort of midday meetup on a saturday at a coffee shop, a very layed back, casual chit chat thing to relieve the stress of the work week with a group of like minded people. As stated…
3DS MAX GENERALIST / LIGHTING TD Location -Los Angeles, CA Contract Type -Full-time, onsite contract Contract Duration -August to November immediate availability is required Job Summary On a daily basis, the 3DS Max Generalist will be responsible for the development of various highly realistic visual effects for this…
I think you misunderstood my answer above. You don't texture it as one object. That wouldn't make any sense because you'd end up with the most low-resolution texture ever. But what you can do is bake a unique normal map, for large scale detail. Normal map allows to be scaled up extremely high. And then you tile tiling…
I'm playing alot of GO lately and I've found the Workbench editor to be really fun to play around with, especially with repeating patterns. I'll post my experiments and anything I learn here! First up I was experimenting with Patina skins. It took a while to wrap my head around these but you can get some really cool…
Hi, i havent posted much on here and should really start posting work in progress work to get feedback as i go. With this project I wanted to improve my speed at completing assets from start to finish. Taking an existing product or concept piece so i didnt have to worry too much about designing it as i go, and making a…
NKS5 for Photoshop - Tool Overview just found this tool and cant wait to get started. its free just donate if you like video overview: [ame="https://www.youtube.com/watch?v=J42Q5lCVp28&hd=1"]NKS5 for Photoshop - Tool Overview - YouTube[/ame] NKS5 is a custom toolkit for Adobe Photoshop CS5, 5.5 and 6 - it provides a wide…
http://www.joystiq.com/2012/06/14/journey-dev-goes-multiplatform-fully-independent/ Having completed its three-game contactual stint with Sony Computer Entertainment America, the team behind Flow, Flower, and Journey is breaking free from the chains of Sony platforms with a $5.5 million infusion of capital from Benchmark…
https://youtu.be/fdswqSJg1hc DOWNLOAD THE PACK HERE 56 unique seamless 4K Fabric Materials derived from scan data and optimised for UE4. These realistic PBR Fabric materials are ready to use in Games or Arch Viz and feature a flexible Master Material. Ideal for both environments and characters alike - the numerous and easy…