@AD_3D thank you, appreciate your critique! Took a jab at the sci-fi crate too, being particularly interested in how to create the fabric part. model Initially I thought about adding folds by putting a floating strip along the edges with fold texture. Sort of a generic solution, that would make it easy to quickly create…
We are creating a animal model that has fur for a new game. We are creating it in Blender and will import it to Unity. We are going for an midpoly aesthetic similar to Breath of the Wild/Everwild We are trying to create a fur texture on the mesh but it keeps coming out odd and too pixelated. Can someone share an…
Is it possible to create edges (like the knife tool) along a curve onto a mesh? (curve created while mesh was "live") "Project Curve on Mesh" creates 2 curves, and that is not desirable since I want to automate the steps above. Any idea how this is achievable?
Good day! I am looking for a full-time or part-time/project job as a 3D artist. I have about three years of formal work experience. I can work with the full cycle of character and environment creation (modeling, texturing, animation). Among my key skills is the ability to find solutions in non-standard situations (if they…
Team project that we created base on State of Survival character name Brooke! We stylized her to give her another look! Hope you'll like it~ more on https://www.artstation.com/artwork/m8k1B1 Contact us : contact@tinxystudio.com
Hi all, I am wondering if anyone knows of a scrip/plugin or way (for max 2008 64bit) that would automaticly create a tris or poly between the closest 3 or 4 (respectively) verts. For instance it would allow me to create a "base" vertices to start out with then click somewhere in world space (or on a mesh!) and that would…
I've been trying to correct some small imperfections in the normal map using Substance Painter, but every time I paint, small artifacts end up appearing (they look like small grey-ish dots). It's not immediate either; they take a while to show up and can be painted over, but they reappear regardless. Any idea what could be…
Hello, here is the latest model I created, and I'm struggling to pinpoint the issues within it , any help is greatly appreciated https://www.artstation.com/artwork/DvJyAG
Hey you can create the single patten and make the rotation before to plug it in the tile sampler (just set the pattern inputs to 6) I found a hacky way as well bu this is nor perfect:
Hi guys! I created the model of sword with the 3 parts( blade, garda and handle) and before combine it`s looks good, but after combine appear a problems. How i can to fix this?