HI guys, I am currently working on graphics for a mobile game I am making. I have some skill in vector, mostly through Inkscape, but I am trying to use Illustrator more. The thing is despite what program I use I can't figure out how to create something in the style I desire. I would like it to look something like this...
I can create the vector objects, like the saws,door, and chest pretty well, It is just the background and foreground in which I am lost. I notice they have a texture to them, with various colors, and almost a hand drawn look. Can this be accomplished in Illustrator, or will I need to use Photoshop? If so, how can I go about getting something similar to this. Are there any tutorials for work in this style, because I haven't been able to find any? Any information would be great. Even if their are any vector tutorials in this cartoon style, that would be nice too,since I can always improve. Thanks in advance!
Replies
To answer your question about photoshop, yes you'll probably need some sort of pixel based image editor for game development.
There is also a section of the forum devoted solely to 2D art which might be a better place to look for help: 2D Art Showcase & Critiques
Combine that with some in engine lighting/post processing and you could be good to go. Lots of 2d engines nowadays support 3d particle effects, post processing and lighting effects.
Justin's right; you're going to need to get into Photoshop or something similar eventually. Might as well go for it now.
Then the foreground is a pattern made probably in Photoshop, and like Justin said you could use some textures or texture brushes on your pattern to get that effect.
Also, it's not the exact style but hope this helps!
http://gamasutra.com/blogs/MuirFreeland/20150204/235732/Animating_2D_Sprites.php
http://graphicburger.com/12-paper-textures/