Hi Guys we are a Gamers Group of some 6 Years we are currently working on a new Vehicle Mod for rFactor 2 a Racing Simulator. We have had some success producing some other Mods and are looking for a 3D Modeler utilising 3DS Max to create 3 Vehicle Models to create a 4 Vehicle Series ( 1st Vehicle is completed) . We…
This project changed a lot, don't know if I should post a new thread. Anyways my plan was to make boat model and finish it. And then maybe use it in some game. (I need something finished to portfolio). But before I finished model I started coding also. My initial plan was some kind of RTS/RGB hybrid. But I made boat too…
We are currently looking for someone to model 4 bulidings (some repeats may occur).Requirements:1) Reading and understanding CAD files.2) Experiance with 3dsMax.3) Experiance with Modular modeling, poly modeling and spline modeling.4) UV layouts.5) Architecture 3D modeling portfolio. contact information -…
Hello potential applicants, N-Logic is a company made up of people passionate about their work and we are in search of a like minded individual. Specifically we need a modeler who is able to create both environment pieces and characters with animations. We started development in February 2012 and our first release is…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
Hello folks, I teach 3D modeling and animation for games at Uppsala University, and have recently launched online courses on Udemy. Like many of you, I didn't have access to a school when learning 3D and this is my way to give back to the community. If you're completely new to 3D, start here:…
Hi, polycount! It's been a while since I posted anything. I'm trying my hand at car modelling with my aim set on creating something that could be worthy of a AAA racing game like NFS Rivals or DiRT Showdown. The car I've chosen to model is a Ferrari Testarossa. Here's some of my references. And here's where I'm at. My goal…
Hello all! I am an animation student at the Art Institute in Vancouver and have recently started getting into 3D modeling (it is part of our animation program). Like my friend nanaelh, I am seeking advice for my CCM 261 course regarding the model I have made. I chose to model the Cylon from the newer "Battlestar Galactica"…
I'm working on adding skeletal animation support to my Quake2-based game engine, and I was wondering if somebody could make a skeletal-based model with the same animation frame order as the Quake2 player model for testing purposes. The format is proprietary -- Qfusion's SKM format -- but if you can export the model to the…