Hi Guys, Can someone give advise how to improve this. The references I used are at the bottom of this post. The thing I'm not sure how to do is the eyelid, do I use the pinch brush. I used the pinch brush for the eyelids, but I don't like the result. I also struggle in seeing faces of planes so I mostly spend time just…
Introduction Hi aspiring Concept, texture and modeling artists, I've started an organized group on Facebook for modeling Team Fortress 2 items. It's currently run by me (the modeler), and my buddy (the concept artist). We decided to go with Facebook because: 1. Facebook seems to be the mainstream source of online…
Hi, I'm trying to export this material from Substance Designer into Unreal 4 but when I set it up it looks completely different, even ignoring the height maps which I'm not using below the colors, reflection values etc just seem too different. Any way to correct this? Thanks in advance.…
http://area.autodesk.com/learning/tutorials/details/4886/ Most of you might remember the amazingly nice piece MoP linked a few months ago, well the artist Marek Denko, posted a "making of" tutorial and it was a great read so I thought I would share. The only downer is that you need to log into Autodesk's Area site to view…
I'm trying to make a fairly simple test animation in 3DS Max, where a bunch of dominoes assigned in a rectangular shape are knocked over and they reveal a picture as they land. Now, I need to do this with 600x120 dominoes, which is 48k objects in total. I also plan on projecting the image on the dominoes in their…
Not mine but always interested on how those Figmas were made and found this playlist on youtube. It is really insightful to see how they translate 2D into a 3D toy. It may be interesting for you if want to see how they stylize their models or for those who are into the 3D printing world. It keeps adding new videos so i…
Hi everyone, Please give me some feedback on this scene. I made it for my portfolio. I did the car alone early, but it looked empty on its own. So I decided to create a background street. Total polycount is 48k.
So I have had this rig up and running for around 8 months. The pc hasn't had any problem whatsoever until now. I've been using the UDK on and off for about the last 2 months, with no problems. Recently I have been messing with the material editor to develop a celshaded material, and for some reason it has been causing my…
I need to print an image at 6000 X 4800, I know if I AAhalf I have to double the size but Zbrush won't let me go much higher than 8000 x 6000. Is there a way to increase the document size Zbrush will allow? Also, when the document size is really high like that it becomes extremely hard to judge the placement of my model…
After a year of work, it's finally done. There's some stuff that definitely needs work, but I'm happy with the result. Critiques are of course, welcome. http://www.youtube.com/user/RySan21#p/a/u/0/mfThYDJJ3Cg Make sure you watch it in 480P. :)