Hey fellow Polycounters, This is a small project that I and 2 others; Phillip Jarvis and Shannon Goldsmith, have been working on these past 4 weeks. What you will see is Rescue, a flying city. On a material rich planet they have pretty much limitless resources of metals but are low in everything else. This large flying…
Greetings, I am a 2d concept artist available for project.You can check my gallery at: https://www.behance.net/herupurwanda Thank you for viewing, please get in touch if you have any questions :) Here is my email: heru.purwanda @gmail.com Some samples:
Glanced at your folio and it looks pretty solid. Both ideas sound grounded and a good direction for your next project. Feels like maybe project 1 would give you more of a learning experience. In the end, it probably comes down to which project you would want to work on more. I would go with whichever one you prefer. You…
Hello everybody, I would like to share my last study. I have always played NFS and Forza and dreamed in work with some project like this. While I don´t have the opportunity, I keep alive the desire drawing some skins and trying to create a simplified version from what I saw in games before. All the modelling process and…
**updated at bottom** So I have a question about texturing when it comes to normal map projection. I have my high poly which is staggered in different layers projected on my low. My question is whats the best way to match up my diffuse with my normal so each pipe, texture and fence all look correct? Heres the high Heres…
I wanted a thread that I could post all my random quick sculpts and personal projects In without clogging up the WAYWO thread with random pointless art haha. Here's some on going projects I'm doing. A little game I'm slowly putting together. Unfinished Comicon challenge. Starlord model Ive just recently started. And then…
"Project Aura" is a internal project from ArtOut Productions, it will a AAA quality UE4 environment, the idea is to creat it like a ceremonial spot in the middle of stunning natural landscape, I have been working on this, creating some assets take a look:
Hey guys, We are a team of 11 people (6 programmers & 5 artists) currently working on a project as part of our degree at the University of Derby. It's currently a 12 week project called Game Development and at this present time we've just finished week 9. During this stage of the process we feel ready to share our work in…
Hey wester, glad you like the idea and identity to the project i hope to flesh everything out as i progress with the project. I also cant wait to start messing about with the organic bits and new programs that will aid me in making this project look beautiful (world machine, Vue) hope to have some updates going up shortly!
BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry. The BlackBow team is dedicated professionals with years of experience working on AAA titles. We are dedicated to providing our clients with top of the line Art, at the best possible prices. Our goal is…