Hey fellow Polycounters,
This is a small project that I and 2 others; Phillip Jarvis and Shannon Goldsmith, have been working on these past 4 weeks.
What you will see is Rescue, a flying city. On a material rich planet they have pretty much limitless resources of metals but are low in everything else. This large flying community is struggling with food and clean water.
Here is a link to the project on my website:
http://www.filterfoundry.com/josh-van-zuylen/13506/rescue-environment-design/
Here is a fly though:
http://vimeo.com/62536839
Replies
Check out the project webpage for some objects and textures.
Also loose the diamond plating on the table it just looks out of place.
Try thinking of your composition a bit more too with your screen shots.
Personally I'd look closely at borderlands cause this kinda reminds me of it. They put colors that are kind of off next to each other but they make it work.
Good luck I hope this helped.