We've a bevy of things for you to check out in this afternoon's post. From animation tech that's a couple of years old and STILL awesome, to Brutal Legend's UI design then ending it off with some music. Near-optimal Character Animation with Continuous Control I understand that this video is 2-3 years old by now but it…
How would you like to be on a mod team and actually get paid? With the announcement of Rising Storm, the totalconversion for Red Orchestra: Heroes of Stalingrad, Tripwire Interactive is offering an opportunity to do just that. They will be involved in a “first-of-its-kind collaboration” with the Red Orchestra modding…
We're looking for a Senior VFX Artist. From the EA site here: https://jobs.ea.com/jobs/jobposting.aspx?refresh=1&postid=a0z50000000Hal4 Key Responsibilities: Responsible for the development of a large range of visual effect art assets according to the agreed design and within the constraints of the target hardware and…
Guerrilla Games, Amsterdam, is looking for Concept artists, Lighters and SpecialFX Artists immediatly, meaning ASAP. Also other Artist positions are avaiable: http://www.guerrilla-games.com/jobs_vacancies.html http://www.guerrilla-games.com/jobs_expats.html Guerrilla is looking for talented artists with excellent skills in…
Hello Polycount! We are a small team of 3 people. We've been working hard the last years/months with our saving to create this project we are passionnate about. Here it is: Umbra is an isometric view open world action-RPG, features a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly…
(Senior) Creative Producer Job description Help Deep Silver Publishing take some of the most exciting AAA brands to the next level by becoming part of our international organization. Deep Silver is structured in a flat configuration where innovation, passion, and individual contribution are valued and rewarded. If you have…
Hello - This turned out longer than intended, so please bare with me. I wanted to introduce myself and didn't find a New User topic/sticky so I decided to make a new topic. Apologies if this is in the wrong section. Anyways. Having recently graduated from Colostate and started working at a local Biomedical Research…
Job Title: Shader Artist Reports To: Art Director Division/Department: Production Basic Function: Develop shaders and ensure support of the art direction. Duties and Responsibilities: - Create initial concept inline with art direction and work with artists to adjust as necessary - Work with programmers to understand…
Welcome to Cubed, an Isometric Art Contest! Have you ever wondered what Uncharted would look like if it was designed by M.C. Escher, or if The Division was a tile-based, fixed-camera masterpiece? Now’s the chance to shift perspective and challenge yourself to re-imagine the game of your choice in magnificent isometric…
Producer/Senior Producer (m/f) Full-time, on-site Limbic Entertainment is looking for an experienced Producer/Senior Producer (m/f) to oversee our game development efforts. As our Producer/Senior Producer (m/f), you will not only have a great passion for games in general, but also a good understanding of the challenges,…