Hey there, This is my first project as a solo-dev. I've been kicking it around in my spare time for the last 6 months, and I feel it's at a point where I'm ready to share some of the artwork I've created for it. I'll be updating this thread as I produce more awesome artwork -- but, Before getting into the artwork, I would…
Digital Shock East Network is a division of Digital Shock Co. We are a team of dedicated professionals that have 10+ years in the outsource gaming industry. East Network is Digital Shock's art pinnacle. Our livelihood lies in the outsourcing of 2D & 3D artwork, as many successful companies have outsourced artwork to us in…
Hi All! I'm excited to share this finished project of my take on the glinstone kris dagger from Elden Ring. I'm really happy that I could bring to life one of my favorite daggers in the game. It was a great learning experience and an opportunity to create an intricate and interesting prop. I had a chance to learn new…
Hello everyone, Continuing my journey as a 3D artist specializing in hardsurface modeling, I'd like to share my latest project. I wanted to create something with a practical purpose, moving away from themes of destruction. This led me to the idea of illuminating the darkness of the space industry with spotlights. I welcome…
I think you misunderstood my answer above. You don't texture it as one object. That wouldn't make any sense because you'd end up with the most low-resolution texture ever. But what you can do is bake a unique normal map, for large scale detail. Normal map allows to be scaled up extremely high. And then you tile tiling…
This will be for first a 3D exhibition of a story I wrote, and for art I already own full commercial rights to. Can provide text on request or via chat, but hope the references and the description are enough. I have a super tight deadline for the first draft of the model(this Sunday), and I'm willing to pay a premium for…
MattR Illustration My name is Matthew Ryan and I am an Illustrator that
lives to create exciting characters and worlds for others to enjoy. I love to work alongside people who are passionate about their projects, giving
me a huge boost and inspiring me to create exciting, dynamic artwork that
compliments their vision. I…
MattR Illustration My name is Matthew Ryan and I am an Illustrator that
lives to create exciting characters and worlds for others to enjoy. I love to work alongside people who are passionate about their projects, giving
me a huge boost and inspiring me to create exciting, dynamic artwork that
compliments their vision. I…
This is a realistic interpretation of the character concept by Yeong gyun lee I also made a technical breakdown post : https://www.artstation.com/artwork/zPAV0m If I had to make my auto critique, I already made a list of the elements that can be easily improved such as the suit for wich I could have gotten better…
@JaYcin3d Was going to model an example (...still might if time permits, alongside posting a result as well) utilizing a mainly non-destructive subd approach. Probably either Boolean - Bevel modifiers + weighted normals or Shrinkwrap - mesh data transfer technique?! But since I'm sensing you're more concerned with how the…