Hi guys, while I've been busy with working at a new position at EA, I've managed to put some time aside to begin working on some new projects to enhance my portfolio as a World Builder / Environment Artist. These two scenes are both WIP at the moment, but looking forward for some input or any word so far, as I can get…
I know this has been addressed occasionally, with topics about books or links to specific sites with tutorials, video clips, etc. But I figured I'd ask it here in the hopes of getting a nice broad spectrum; What are your best resources when it comes to 2d art? List your top books, sites and any other sort of resources that…
Hello, How to achieve the effect of the paint being worn off of the top of the diamond pattern as shown in attached image? I have added metal edge generator but it doesn't affect the pattern itself. I'm using the Diamond Plate sbsar I got from Substance Source. I'm hoping the pattern doesn't have to be modeled in. Thanks…
[ame] http://www.youtube.com/watch?v=EqG3jup3Gtc[/ame] made the enemy align to the player and shoot at him at random intervals when he steps into a specific radius since the AI won't really move about the level, just stay where I place them - other than to maybe one or two waypoints/cover spots - I'm gonna go ahead and…
Is there a way to set the default width of a strip drawn with QuadDraw tool? (Quad Draw tool, ctrl+shitf+drag RMB) The size appears to depend completely on screen space. I'd like to be able to specify a width in units.
Maya has Arnold, one of the best production proven renderers in the industry. The trouble is not with Maya's renderer or Blender crashing or anything else software related, it's in the fact that you're frustrated because you don't have a workflow or solid grasp of a pipeline. I don't say this to be an arse, it's just how…
BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry. The BlackBow team is dedicated professionals with years of experience working on AAA titles. We are dedicated to providing our clients with top of the line Art, at the best possible prices. Our goal is…
BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry. The BlackBow team is dedicated professionals with years of experience working on AAA titles. We are dedicated to providing our clients with top of the line Art, at the best possible prices. Our goal is…
TIME's Top 10 Games of 2004 1. The Sims 2 2. Rome: Total War 3. Half-Life 2 4. Katamari Damacy 5. Grand Theft Auto: San Andreas 6. Battlefield: Vietnam 7. Halo 2 8. Burnout 3: Takedown 9. Fable 10. Pirates! Not sure I agree with the list but I worked on two of those. Not bad for my first year in the industry (although, to…