Hi Polycount! It's been a while. I have been hard at work with a programmer, working on a small demo remake of the original Digimon World game on PS1. Of course, as there are only two of us (plus a musician), we can't possibly hope to make the entire game. As such, we are only recreating a tiny portion of it. This project…
Alright, Im finally gettin time to work more on my 3D stuff, so I decided itd be a good idea to work on some props. What originally was going to be a detectives office if going to be a sort of south western Old gas station line of fictional products (a scene will be soon to follow). Unfortunatly, Im not sure how high in…
I'm working on a DDO project using the UDK calibration, so the normal map's Y is inverted. I feed the DDO project a +Y normal map from xnormal and NDO, and it does invert it. However when I preview my project in 3DO I've noticed that the previewer seems to be expecting a +Y normal map instead of -Y because the normals…
www.kickstarter.com/projects/1300298569/project-phoenix-japans-indie-rpg-feat-aaa-talent/ came across this and thought it looked pretty neat. can't say no to uematsu music either. ALSO HI NEOX
Hey guys still kind of new to polycount but I am working on my final project for class. I wanted to start this thread so I can ask for feed back when I work on this project and also light a fire under my butt. What I will be doing is creating from some concept drawing I found from the new game Destiny. My work flow will be…
Aloha, I am an amateur texture artist/creative artist, looking for someone to help model one or maybe a couple small assets for my personal project I am doing for fun. This is a link to some pictures that are a part of my project http://dissizithawaii.deviantart.com/gallery/50909668/Arma-III-Retexturing ,It is a legitimate…
Brillstudio VFX has announced its new service StockCG, a Free Project manager, browser and an online assets market tool for autodesk Maya. The system enables visualization user interfaces(UI) to manage your projects files over maya, as well as provide a social-based assets market that is fully integrated in Maya.…
Hi everyone, I've worked with my team on an interactive dance performance project featuring real-time 3D graphics and procedural sound controlled by performers using sensors. The project is named FraMESHift: here's some info! https://vimeo.com/53582748 http://projectframeshift.wordpress.com/…
Cool project! It seems like you have some AI images on your ref board (not sure since low res). I always recommend people to avoid using "AI references", those are almost always garbage. Especially when it comes to anything robotic/hardsurface. As you said yourself this robot is very iconic, there are tons of references…
Sony's Project Morpheus Yogscast Kim behind the scenes at Sony to find out more about Project Morpheus, one of the latest developments in virtual reality gaming! www.youtube.com/watch?list=UUY5h3NK0UTilkeOBTMSZZng&v=DKD4swVKY0c#t=283