Hi Polycount!
It's been a while. I have been hard at work with a programmer, working on a small demo remake of the original Digimon World game on PS1. Of course, as there are only two of us (plus a musician), we can't possibly hope to make the entire game. As such, we are only recreating a tiny portion of it.
This project came to life from my 2019 Retrogasm entry, and it's sort of evolved into a fully fledged project. It's been great fun so far, and a fantastic learning experience! I will post updates to the project in this thread as we go.
Here is some stuff below:
File City WIP (Agumon model to be replaced by a new one I am currently working on as the one shows here is not my own):
Betamon Animations (all aspects created by me):
Work in progress of Agumon, who will be the second Digimon in our demo:
Attack animation test in UE4 (using particle effects from the Epic store):
https://www.youtube.com/watch?v=xehQsLSoblo
Native Forest WIP area:
https://www.youtube.com/watch?v=xtOsTLh8ytw
Extra renders from Marmoset:
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Here is an update on Agumon. Might go back and work on the scales some more at some point, but for now I'll move on. Onto rigging next!
And below is my final render of Betamon which I forgot to put up before: