Hey guys ~ I don't post here very often anymore, but I got permission to show all this so I figured I'd throw it here. This was a job I did recently for the indie game Sunset. This was a fun exercise in time management and pressure from deadlines tighter than I've dealt with in the past, and a way to get back into doing 3d…
Hello guys, I am working on a modified version of Michelangelos David in Blender, for the rendering I use V-Ray.Now I want to make it look as realistic as possible.Therefore my question: What can I do to take the most realistic presentation out of the statue, especially regarding the material/texture settings? I am quite…
Thought I might as well throw this up here now that I've got some decent shots. I spent a few months last year doing a bunch of digital design work on this lady. She has a fully animated face, head and neck with. I don't actually know a great deal about the rest of the project, other than the fact that there are some other…
Hi Everyone, It's really great to join Polycount. My name is Ted Morente, and I've been a professional 3D artist for Two and a Half years. I'm currently looking for a job as a 3D artist, primarily on Characters or Props. The companies that I've currently worked for were Treyarch/Activision, and Collision Studios. I'm…
Makes sense. The guy/gal who's now getting six figures was probably getting significantly less the previous year(s) in the same studio. But every year they're on h1 status their income is still added into the stats.
I currently live in the middle east, far away from any game-industry epicenter, and as I feel like I'm getting closer and closer to a professional level, I've been wondering if I should even bother applying for relocation positions. As I understand, most studios in Europe and the US won't even consider relocating junior…
Project Status: Modeling Hi, after I did a few sketches but no real new project I decided to go a little bit bigger for my next project. I went thru a few game concepts and finally decided to build the Starcraft 2 MecHaven: My idea is to create this building for a fictional Starcraft 1st Person shooter using Unreal (UDK or…
Alright! The last few weeks and months have really been awesome. I have been busy shipping out the figures to all the people who made the earliest reservations, as well as to the few who didn't quite make it but still ended on the waiting list. Hearing feedback and even seeing pictures of the statues on people's desks…
I've been diligently working on a personal project over the past couple of days, and I've reached a point where I could use some feedback and guidance. I've been developing a 3D model and I'm curious to know what would be a fair price to ask for it in the 3D market.If anyone here has experience in buying or selling 3D…
"There is nothing wrong having a welfare program, and the scenario that Techsmith has lived through is a good example. He should be commended for his efforts raising 3 children alone, and he's obviously a case where the system has worked, keeping him afloat until he could better his life. " Thats funny, because it seemed…