[FONT="]Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse AAA titles like Gears of War and Saints Row? Then Streamline Studios is the place for you! Streamline Studios is an independent…
oh! I thought Indi Game Studios/Game Studios start at one's room or the basement. The initial capital I decided for the start up game studio was 10k so I am not sure if office would be required since there are only four members in it. :D Yes it is an idea of game studio at the very starting stage, and you have the first…
My dream studio would be:: A place which creates projects that get your heart pumping. Tension filled and packed with lots of action! Working with inspiring individuals who are humble and happy just doing what they're doin A relaxed studio environment where project timelines are managed well, because there's enough crew…
Hi here is something I did in Photoshop today. I'm just practicing painting flesh tones and hair. I wasn't to happy with the hair and I'll make a more realistic painting next time around. I was not too concerened about proportions here. Let me know what you think. Thanks. Alex
The long and the short version: spend as much time building friendships/relationships with the people at the studio. so many people just focus on the art side of things and neglect this, thinking that they just need to be an art badass. Become an asset to the team and studio and make the idea of you not being there any…
If you get the studio in trouble due to smoking, you could get fired or put on the short list of people who should be laid off if the studio needs to lay off a few people. At the first job I had in the industry, artists were noticed smoking pot in the parking garage by other tenants, which caused serious problems for the…
I just want some feedback on this character I've been working on. The textures are to blah and was wondering if anybody has any ideas on how to make these textures pop.
I'm making a realistic version of the pokemon Umbreon and appeared to me some doubts, as I sculpt hair in zbrush? please help and comment:) reference model in zbrush
This is my first attempt at sculpting a mesh in ZBrush to be used for baking a tiling texture. Tiled 2x in Marmoset. Texture Sheet Diffuse/Spec/Normal Crits Appreciated.