I think there is a script to export to md3 that is supposed to be better than the plugins that were out there, so that might work. It might work since it's a maxscript and those usually survive to the newer versions. I think the script I'm talking about is the one for GMax but I have never tried it. The other way to export…
Of interest to most who will read this thread, I wrote an extensive tutorial that covers this topic and many other common baking issues. It's geared towards baking in Toolbag, but most of the Basics and Best Results sections apply universally. Check it out on the Marmoset site:…
Well, sorry to say this, but this goes to show just how heavily biased you are. I wish you could spend more time using various apps before assigned them a rank. Let me explain. In my time using Max for UVmapping, the best advice I've been given from many Max users is to "use something else". This is usually one of the…
hello i need help solving a problem.I downloaded Proper plane over at scriptspot http://www.scriptspot.com/3ds-max/proportiona l-plane Not sure if it has to do with 64bits Max or Vista x64?Or Max 2010? The script was posted 2006 and i keep getting errors during 3ds startup. And the script notepad or whatever the name is…
Hey, I am having really bad quality textured model. The thing is, its blurry even at 4k... What would be the best to do ? I am using 3ds max 2015, and substance painter for texturing. I know blurry textures may be caused by too many small unwraped objects etc. I ve been thinking about using multiple UV in max, but have no…
I've been looking around and don't see anything that relates with Max 2010 -- just old threads. So, I'm hoping this has changed, and it's just hard to find where to change the MMB navigation controls in Max 2010. If I accidentally rotate another orthographic camera, I may lose it. (Is there a way to lock rotation on…
Awww look how cute it is. Have you tried editing the settings to get it to a reasonable size? Right click the snaps toggle at the top and under the Home Grid tab change it so something that will show up. Make sure your units setup is in the proper units, opening a file you may have pressed the pop-up to adopt the files…
We're updating our 3ds Max material export pipeline, and we're thinking about coding a custom material that streamlines just the options we need to support for our game engine. Awhile back I did some research into using MXS to customize a material, but it seemed people encountered quite a few pitfalls with insufficient…
Hey, just had a question about something I'm having trouble with in max right now. Hope someone can help, since I'm getting nowhere so far. I have a my model set up with a textured body/head/miscellaneous planes, and an untextured head tank that has a raytrace refraction applied to it (as well as a reflection map). The…
Alright so, I'm working on a character and made kind of a stupid mistake....I have a version in Max that is setup for diffuse, and a version in Maya that is setup for a normal map. Each version has a separate UV set layout and the normal map is already perfectly baked and is being used However, I'm realizing that I can't…