Hi, I am trying to add poly hair onto this model, I already have a quick particle hair system set up. I was wondering if there was a way to have the strands of the particle hair system control the placement and orientation of poly hair "clumps" Is there any way of doing this or is there a better way of doing poly hair in…
Hi fellas, I recently started looking into 3d Modeling and after some weeks of tutorials and trial and error I managed to improve my skills and did some modeling with blender. It wasnt to hard to get into, coming a long way from modding HalfLife1 back in the days I had some very basic background on the matter, but still…
Hi, I've been looking everywhere, but I still can't find a way to pair UV parts to their correspondant polygons! It's sth so simple!! Can Blender not have this function? I've still not heard or seen such thing! Plz help! :scream:
Hello guys, i change my units to cm and save the start up file but when i restart blender it doesnt start with cms. Is there a way to save it like that.
Don't know if it has been posted here. Did a search, couldn't find a thread on here. Someone has been working on a pbr viewport branch for blender. Really cool stuff though it has some limitations. Its still under development. https://vimeo.com/151511959
rigging, skinning & re-targeting motion capture on COD MW2 Ghost in Blender 3D is a great experience. The 3D model by Infinity Ward is easy to work with, it is a very well thought out low poly design that is optimized for such work & game engines.…
Just a shot in the dark here, anyone know how to make good transparent materials in Blender's Cycles? I want it to be pretty much totally invisible aside from the specular highlights. This is probably not the ideal place to ask but I've not had good luck elsewhere. In fact some mod should probably move this to a different…