I'm moving in June and have been going through my books and many of them are from school. This school was a for profit. Ugh. And no longer exists due to lawsuits. Double ugh. Anyway, I've had these software books for awhile now and no clue what to do with them. I'd donate them to the library if they'll accept but thought…
I had this exact scooter abandoned near my house and it was just beautifully weathered. I thought it would make a nice CG model and I had a real reference right there. Unfortunately someone got rid of it after I started work on the model. Oh well, there are enough images and inspiration on the net. This is where I am at…
Hey, I've been on a classic horror movie stint lately (The thing, Romero's _ of the dead movies, Etc) and I've noticed that that kind of real effects work doesn't exist anymore. it seems like CG has some things it can do better than real life, and/or things you cant do in real life, but what about the gore that used to…
Hi, my name is Alexader Placinta and I'm a graduate college student in 3D Art. I like working on environments and am a fan of UE4. Here's a WIP of my project: an industrial looking brewery. I've started working on it in January and so far I feel proud enough to post here. Everything in the scene was created by me except…
Hey all, I recently started making this little character and could need some help on the way. Here's the concept made by Artur Gorczynski: I'd like to get better at realistic texturing so I thought I'd try to make her look a bit Pixar-ish in the end. Here's what I have so far: Obviously very WIP, but please if you have any…
Hello! I once saw an absolutely amazing animation that showed an elderly, photorealistic lady. I think she was a zombie. She moved slowly towards the camera. It was absolutely amazing and spooky. Unfortunately I don't have contact to the author anymore, and I can't find his mail address anymore, but I would so much like to…
Hey all, I am at the point where I am ready to share my latest environment based on Douah Badr's concept art: I am using one 2048x2048 texture in addition to a few smaller tiling textures used with vertex painting. Please feel free to critique the crap outta this as I am looking for some solid feedback. Thanks guys!
Here's the beginning of a character i'm doing for a side project with some classmates and instructors at school. I wont dabble into too much detail but this guy's name is Drew, and he watches over the junkyard that will be the first level of the game we're doing (just a demo right now). I spent most of today retoping the…