Initial sketch and block in for an m4a4 paintjob. Want to emulate the types of paintjobs I'd see on work by Chris Foss, Syd Mead, and Peter Andrew Jones. I also looked to a lot of 1970's era advertising to see what the most "70's" color schemes would be. I think a combination of the color source, and the design principles…
ok, here is initial concept: http://www.jasonchanart.com/gallery/2005/fanart/gnomes_big.jpg By Jason Chan, for World of Warcraft. And there is uvmapped model- next texturing. feel free to comment and critique that shit please, cheers!
I have an xbox one, but my brother has an Xbox 360. Is it possible to play co-op, or do we both have to be on the same gen system to play co op? Thank you.
The cavity masking option in the brush palette doesn't seem to be working - only just noticed that as I'm using a lot of cavity polypainting at the moment. Mask by cavity in the masking menu is functioning but it's displaying the mask which is obstructing the view. Any ideas? Does anyone else have the same problem?
This is something I've been working on for a while. The project is done for a challenge hosted by a game art discord. Right now I'm working on the textures. I've already gotten some feedback on them but if anyone has any crits/comments they could give that'd be much appreciated :) Also, the concept:
Hello everyone, I would like to share the environment I worked on during my CGMA class environment art mentored by Peyton Varney. It was intense and the vegetation was a real challenge, but I did it and I am happy of my piece. Hope you will enjoy it also! https://www.artstation.com/artwork/9NZrmQ
Hi all, New CrazyBump is ready: www.crazybump.com/beta/CrazyBumpSetup.exe changes include: -A pretty new renderer (requires dx9) -View your own model in the preview window (.X format is working. Other formats are forthcoming.) -Batch processing of normal maps -Customizable prefix and suffix for saving files. (eg: "Normals…
Still need a bit of tidying up. Going for a super worn look due to Fallout's aesthetic/vibe. BTW: model's an older one (2011 or 2012) where I did the original model, UV/bakes & texture in one 12-hour sitting cobbled together from various different AK references, so it's probably neither great or accurate.
AlexCatMasterSupreme, besides having a killer user name, is at it again with another 'noob' challenge! Polycount user AlexCatMasterSupreme is back with the 4th monthly Noob Challenge for the Polycount community. If you're an environment artist looking to flex your muscles a bit and learn something new head on over and give…