This is a scene I have been working on and off for a few months now. Using zbrush and UDK and 3ds max. Hope you all like, I was thinking of shadowrun when I made it.
Just a fun little desert scene did for fun! 3k polys (including double faces for plants) (6)512s and (1)256 Some things still need to be tweaked but ohwell Wire:
A. Marmoset is a game engine. It is the engine that powered the wildly successful game [ame=" https://www.youtube.com/watch?v=gGMtBWylbJAShare"]Darkest of Days[/ame] B. Marmoset can handle large and complex scenes, however something like UDK may be easier to use. The current version of Marmoset lacks tools like loading…
Good evening everyone ! Here are some wip shot on my latest scene. I wanted to do an environment that mix a scifi architecture and some antique props and elements. This room is part of a bigger spaceship/station orbiting around an hypothetic planet of the Proxima solar system. It's also where this women spend most of her…
Hey guys. I believe this is my first post here, I made this account years ago and well...never used it. Huge shame on my part. Over the years I've let my art slack and I'm seriously regretting it. So, long and pathetic story short, I'm here to be a regular poster and show everyone my work as it progresses. The last program…